I still say that --
in Custom builds -- at the very least, the 666% Warlock Punch should be replaced with a more useful, versatile Neutral B that better represents Ganondorf's character. Project M embraced the change, why can't we? Make the OHKO WP a secret taunt if it's
so essential.
Mawootad said:
The Warlock Punch OHKO is above "Minus Staple", it's one something that defines what Minus is and thus not something that cannot be changed without fundamentally weakening the identity of the mod. So even if someone comes up with a Warlock Punch that's just all around admittedly better than a slow, unsafe OHKO we still wouldn't change things (and in case anyone is wondering, that's basically the only gameplay related thing that's not up for debate).
But now that we're trying to balance for a more competitive, less
over-the-top metagame, it's a fine time to reconsider that stance
(for Custom builds). What I said back then still applies...
Bent 00 said:
...Of all the cool new moves the Minus Team has made, OHKO WP is the one you hold in highest regard? I know it's one of the oldest, but it's also one of the most simple, and the most extreme. As-is, WP "Breaks the Limits" in the most uncreative way possible:
"Let's take the most powerful move in the game and make it... even MORE powerful!"
[...] I recall a dev saying that you all want to make moves that are polished; high-quality; professionally made. Not moves that anyone can throw together in PSA by changing a few digits.
Bent 00 said:
OHKO WP is not the move I'd say best represents Minus. Far from it. [...] Leaving it in its current, wildly impractical state just seems lazy to me.
Disclaimer: This post is not advocating for the official Minus Ganondorf to be changed in any way.
It is simply stating an opinion of the way things currently are, and proposing how a Custom build could improve them.