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  1. Mawootad

    Brawl- online on Wii?

    Just note that if you've used your save file to access WFC before, you'll need to delete your save data. There are a number of save game backup apps you can use if you don't want to permanently lose your save game, otherwise go to the brawl settings and delete the file and you're good to go.
  2. Mawootad

    Brawl Minus @ Smash in the Woods

    I live in pretty much the opposite side of the country so I won't be attending, but good luck with the tourney! If you need any help with anything just ask and we'd love to hear any feedback you get.
  3. Mawootad

    Announcing Brawl Minus 4.0!

    4.0 is definitely more than a patch, we've got multiple champion reworks, major changes to several other fighters, tweaks to basically the entire cast, and a bunch of other planned goodies, like the return of CBliss and SEP, a revamped CSS, and more. That said, all we can give for a release...
  4. Mawootad

    What Might be best for the Knight?

    Giving your opponent a beam sword generally gives them a lot of extra momentum, which results in mk's forward throw only being a good option (compared to down and back throws) when it's a near guaranteed kill.
  5. Mawootad

    Falco's Up+B

    You could add or take away the tiny jump at the end (after the fire dash portion) using momentum but that wont be enough to make a version with longer startup worth using unless it's an absolutely massive jump. A fsm might work, but given the coding probably not. The only thing that will...
  6. Mawootad

    Falco's Up+B

    The coding isn't a deal breaker by any means, but it's more complicated because it's a special. A brawl move is composed of two parts, an action and any number of linked subactions (or for specials generally several groups of linked actions and subsections). The action controls sub/action...
  7. Mawootad

    BRAWL MINUS DEV STREAM #2: THURSDAY AT 8PM EST/5PM PST BOOGALOO

    Not sure, probably starts some time between an hour in and a half hour before the ending. If you skip 15 minutes at a time you're certain to hit it.
  8. Mawootad

    BRAWL MINUS DEV STREAM #2: THURSDAY AT 8PM EST/5PM PST BOOGALOO

    There's a little bit of gameplay toward the end with me being up CPU's using the new MK and Pichu.
  9. Mawootad

    Falco's Up+B

    Having different heights on Falco's recovery isn't actually trivial to code and results in stuff like accidentally activating the shorter version (or misjudging the height) and anti-climatically SD'ing. If there's going to be a short activation time and a long activation time version I think...
  10. Mawootad

    Falco's Up+B

    I personally think Falco's up-b is kind of dumb in terms of how unstoppable and how much height it covers (and I don't think I'm alone in that). We haven't been able to have a major discussion yet, though due to various IRL issues.
  11. Mawootad

    Community cBliss Competition!

    P-P-P-Pentakill
  12. Mawootad

    Pikachu's forward smash

    Altering the move would probably be trivial, but adding weird tilt variants isn't the smoothest way of going around fixing moves. We'll do some research on things and if Pikachu's fsmash is indeed escapable with asdi we'll fix that.
  13. Mawootad

    Pikachu's forward smash

    In 3.Q (and currently also in 4.0) Pikachu's fsmash has 0 sdi on the linking hits, and I'm pretty sure Falcon did get hit by the full fsmash at 0:55 in the listed video (he didn't get knocked back very far because he was hit at 0%).
  14. Mawootad

    Brawl Minus freezing on loading

    By hook type I mean that Minima Launcher should implement some form of Gecko code manager and that should need a hook type set. Although I'd assume it would default to the correct one anyway.
  15. Mawootad

    Brawl Minus freezing on loading

    What's your hook type for Minima Launcher?
  16. Mawootad

    Announcing Brawl Minus 4.0!

    It's would probably be extremely imbalanced; Falcon could just sit on one side of the stage and spam Falcon Punch while his teammate stood in front doing basically whatever and get away with basically anything. Also, while in 4.0 we'll have code capable of doing much more customized hitbox...
  17. Mawootad

    Can we get Ganondorf's up+B to be meteor-cancellable?

    Ah, that would be my lack of dorf knowledge there
  18. Mawootad

    Bi-monthly developer talks

    If people are really interested in just having a livestream Q&A we can probably do those bi-monthly, but basically that's all that we would've been able to do for the last call. As there was also some stuff that we needed to talk about but aren't ready to reveal yet, we decided not to stream...
  19. Mawootad

    Bi-monthly developer talks

    Unfortunately we didn't have enough to publically discuss for a full public call after two weeks. Hopefully we'll have more to share partway through April (and sadly the release date keeps getting pushed back, but one thing is just taking forever).
  20. Mawootad

    Can we get Ganondorf's up+B to be meteor-cancellable?

    Well Brawl has a much larger buffer compared to Melee, so 1 frame should be a lot larger window in Minus compared to Melee.
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