BeepBoopWAH
Wah, wah, HYUHH
I went to choose Temple and the picture that popped up was still of Temple Minus, and then when I actually chose it the game just made the buzz of death.
Weight and gravity are two different things. Weight is a multiplier that affects how much knockback you take, more weight is (for the most part) less knockback. Gravity is how fast the character accelerates downwards in the air. While not mentioned in the changelog (seems we missed that), a lot of Pichu's attributes have changed in 4.0b, with Pichu's weight increasing and gravity decreasing.im stoked to play this...... but pichus weight has been incressed? god pichu is gonna fall faster then ganondorf landing his one hit ko.
Don't think this was intentional, we'll look into bringing the special cancel back.Also can't cancel Ike's quickdraw into specials at all anymore on the ground.
Eruption out of aerial quickdraw remains, but can't even counter out of a grounded quickdraw bruh :/
There shouldn't have been any changes to boost other than the timer, so we'll look into that.Is it intended for Sonic's Boost to be uninterruptible during the first 20 frames? Boost-pivot-grab is proving impossible at short ranges.
Okay so is Roy's dair still a meteor? Or does it spike? I can't test it with sucky computers.
That's what I thought when looking into Netplay capabilities. Will bring it up.Just a minor thing, but if they aren't in the codeset, the Unlock All Music and Unlock All Stages codes should be in it when 4.0 comes out of beta.
You can still footstool normally, you just can't footstool with taunts at the moment.you said footstool code was removed right? then how come i can still footstool enemies?
Just a minor thing, but if they aren't in the codeset, the Unlock All Music and Unlock All Stages codes should be in it when 4.0 comes out of beta.
What are the stats of rock smash? I doubt its as powerful as powerful as either falcons or dorfs punch.
I'm not saying that for sure, but it seems excessive considering its power. Does anyone else have any input on this? I don't fight Lucas often at all.Why shouldnt lucas be able to jc pk freeze? Do you think its undeserved since he got more shield damage?
All I know is that when I played BC's ICs, his desynced sliding Blizzard was nearly impossible to counter.ICs lost their grab cancel out of sideb for a jc. Cant you just shield his attacks freely now?
I hope Roy was nerfed... He was broken beyond reason in 3.q.
Can't be bothered to read the changelogs? The answer you seek is below...
Down Air
Growth increased by 7 on all hitboxes.
Damage increased by 1%.
It's not just about the damage -- "18" boulder + 3x "5" floating rocks -- it's more about the utility. Those 3 floating rocks are a pain to get around!
I'm not saying that for sure, but it seems excessive considering its power. Does anyone else have any input on this? I don't fight Lucas often at all.
All I know is that when I played BC's ICs, his desynced sliding Blizzard was nearly impossible to counter.
Hmm... Should we should start a 4.0b Feedback thread, or is it OK to post discussions like this in the official release thread?
Have never seen any proof that Roy was broken ever. I'd love to see what made him so broken, but I personally never had any trouble with even some of the best Roys [at least not to an extent where I thought he was broken].
Yoshi... Yoshi was broken. Roy had some good stuff, but I found no evidence that he had any truly broken stuff.