Tha Spark monthlies

NEWB

Well-Known Member
I'm not a dev so I can't answer that. I will say that many of the modded stages are actually remade to potentially be more playable.

Instead of talking in code here, what stages do you have in mind?
 

Baby_Sneak

Well-Known Member
You want to focus on the opponent not trying to move while the stage flips upside down and bombs and stuff.

Edit: Sneak, H64 is less ban worthy than delfino. No walk-offs or water. What is your thinking man?

First off, just realize that the brawl minus cast is an extreme beast. It's different from all other smash games and mods. Period. A counter pick must be under heavy scrutiny before they should be allowed since there could be exploits that are extremely difficult to stop. Hyrule 64 is obviously a campy stage despite the 3 stages. Who's to say TL, link, Falco, ROB, etc... Won't have a extreme advantage toward this stage, despite it being played at ssb64 tournament?
 

Baby_Sneak

Well-Known Member
I hate to be the guy to say this, but if you are motivated by the desire to see this mod becoming super popular and getting picked up for tournaments everywhere, you might as well forget about it. That ship sailed with P:M, and there's no way you're tearing the competitive crowd away from it. You've got something else going on here http://smashboards.com/threads/the-...advanced-guide-to-link-v1-2.194177/(something better IMO). You'll get more people in the long run by playing to the strengths of Brawl- rather than trying to be something else. Why bother modding stages in the first place if they aren't supposed to be played?
There could be both. There isn't just one way, and or the other.

I'm curious, how can you tell us the purpose of this mod, when the dev clearly states this on the home page? Confuses me....
 

Bashdemears

Jiggs2stronk
They have the same advantage on New Pork City.
I hate to be the guy to say this, but if you are motivated by the desire to see this mod becoming super popular and getting picked up for tournaments everywhere, you might as well forget about it. That ship sailed with P:M, and there's no way you're tearing the competitive crowd away from it. You've got something else going on here (something better IMO). You'll get more people in the long run by playing to the strengths of Brawl- rather than trying to be something else. Why bother modding stages in the first place if they aren't supposed to be played?
We aren't trying to rip any scenes. We're trying to make our own. Sbb64 has their own players, melee, PM, Brawl... Hopefully BM will get one.

The cast being beasts doesn't negate stage hazards, water and walk offs. They are still affected by them. We want to remove as much luck random and uncontrollable factors as possible. Always. Because you still can get transformation spiked. The opponent still can trap you between two walls on delphino or NPC. You still can lose a match because Opheon flipped and out you into an extremely bad position.

You're also forgetting stages like Lavender town. Which is an excellent CP.


I'm telling you man, the M3 stagelist is about as good as it gets. Not much to improve on.
 
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Baby_Sneak

Well-Known Member
Which is why new port city is also removed. You should really check my stage list
They have the same advantage on New Pork City. We aren't trying to rip any scenes. We're trying to make our own. Sbb64 has their own players, melee, PM, Brawl... Hopefully BM will get one.

The cast being beasts doesn't negate stage hazards, water and walk offs. They are still affected by them. We want to remove as much luck random and uncontrollable factors as possible. Always. Because you still can get transformation spiked. The opponent still can trap you between two walls on delphino or NPC. You still can lose a match because Opheon flipped and out you into an extremely bad position.

Just wondering, why are you still talking about stages that are banned? That puzzles me
 

Bashdemears

Jiggs2stronk
Okay good job for acting like you banned them before I made any argument. Same thing with stalling. You really are fourteen.

Infinites still have no restrictions.
 
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Baby_Sneak

Well-Known Member
Okay good job for acting like you banned them before I made any argument. Same thing with stalling and infinites. You really are fourteen.

And you must be ten for acting like you didn't see stalling before hand, or infinites, which I included before this thread hit to page 2. And good job for arguing over banned stages for 80 yrs, and making statements and attacking me w/o an explanation on why I should include so and so. Like, really you must be blind not to see the rules before any of this.
 

Baby_Sneak

Well-Known Member
You JUST edited in the infinites ban.
Stalling was recent as well.

You can't tell me what I just edited, because you plainly didn't see it for a long long time, same thing with stalling. It was just you not seeing the changes and now are realizing it. You were arguing over delfino for the past 15 posts and infinites, stalling is the same thing.
 

PowerUp

Well-Known Member
There could be both. There isn't just one way, and or the other.

I'm curious, how can you tell us the purpose of this mod, when the dev clearly states this on the home page? Confuses me....

Maybe I misunderstood what this mod is supposed to be, but it looks pretty straightforward. Here are a few highlights from the home page, and my thoughts in red. Feel free to correct me.

Crazy.
Brawl- crosses boundaries with PSA that the other main hack projects would reject in horror.
The very first sentence establishes the idea that Brawl- is designed to be different than all other mods. Look, we all know P:M is out there, it's massively popular, and it is a far superior competitive experience if you have the mindset of "high technical difficulty, high predictability, overwhelming offense". Frankly, I'm already bored to tears with it. I'm not here because I want a P:M experience. I'm here precisely for the promise of an experience that is nothing like P:M. There's no other reason to be here.

Broken as hell.
The basic concept of Brawl- is "if it ain't broken, break it until it gets better. If it is broken, act like it isn't and break it until it gets better."
I don't see anything here saying it will strictly be a character mod. What other reason could they possibly have for changing stages other than to get us to play them? Maybe they aren't super balanced yet. If that's the case, let's play them and let them know why so that they can fix them. You didn't ban Lucario right off the bat, so why are you so eager to axe most of the stages in the game?

I get that this is supposed to be a competitive group (of nine people). That's fine. What I don't really understand is the general attitude. It looked to me from the first post that this was just a power ranking for some fun matches with other high level players - you know, more for the challenge and excitement than actually winning a nonexistent prize at all costs. I don't know about you, but I have no intention of running the clock, running away, infiniting to 200%, or any of that stuff. Is this a real concern, and if so, why? If that's the kind of game you want to play, why are you here when there is a massive community playing exactly that way on P:M?
 

Baby_Sneak

Well-Known Member
Maybe I misunderstood what this mod is supposed to be, but it looks pretty straightforward. Here are a few highlights from the home page, and my thoughts in red. Feel free to correct me.

Crazy.
Brawl- crosses boundaries with PSA that the other main hack projects would reject in horror.
The very first sentence establishes the idea that Brawl- is designed to be different than all other mods. Look, we all know P:M is out there, it's massively popular, and it is a far superior competitive experience if you have the mindset of "high technical difficulty, high predictability, overwhelming offense". Frankly, I'm already bored to tears with it. I'm not here because I want a P:M experience. I'm here precisely for the promise of an experience that is nothing like P:M. There's no other reason to be here.

Broken as hell.
The basic concept of Brawl- is "if it ain't broken, break it until it gets better. If it is broken, act like it isn't and break it until it gets better."
I don't see anything here saying it will strictly be a character mod. What other reason could they possibly have for changing stages other than to get us to play them? Maybe they aren't super balanced yet. If that's the case, let's play them and let them know why so that they can fix them. You didn't ban Lucario right off the bat, so why are you so eager to axe most of the stages in the game?

I get that this is supposed to be a competitive group (of nine people). That's fine. What I don't really understand is the general attitude. It looked to me from the first post that this was just a power ranking for some fun matches with other high level players - you know, more for the challenge and excitement than actually winning a nonexistent prize at all costs. I don't know about you, but I have no intention of running the clock, running away, infiniting to 200%, or any of that stuff. Is this a real concern, and if so, why? If that's the kind of game you want to play, why are you here when there is a massive community playing exactly that way on P:M?
First, can you edit the words in white? It's hard to see and I can't make a good response with a color like that.
 

Bashdemears

Jiggs2stronk
You can't tell me what I just edited, because you plainly didn't see it for a long long time, same thing with stalling. It was just you not seeing the changes and now are realizing it. You were arguing over delfino for the past 15 posts and infinites, stalling is the same thing.

I can tell you what you just edited because:

A. You defend your rules and stagelist VERY adamantly up until you say "Oh ur stupid, thats not in the rules anymore." At which point you've edited the list a few minutes prior.

B. At the time I made those post I was talking about the current list. Even NEWB say that there were no infinites or stalling regulations. You also change the infinites rule to EXACTLY what I mentioned.

C.Your first stagelist did not look like that. We all know it.
 

The Concept

Philosopher & Assassin
We at Minus have honor. Own up to mistakes and call it a learning experience. Edits are edits. If it wasn't there originally, own up to it. There's nothing wrong with changing or correcting something due to someone's input. Don't let anyone tell you otherwise.
 

NEWB

Well-Known Member
What he is saying bash is you don't know what he edited. I never said anything, but you have been going on and on about stages that were removed.

Also, it doesn't matter what was originally in the post because he listens to us and edits it for our convenience. He just added in edit3 recently, though to be honest, I didn't check that post today.

If you really want to be that kind of guy who refuses to trust people who have nothing to gain from saying otherwise in the first place, then go right ahead.
 

Bashdemears

Jiggs2stronk
What he is saying bash is you don't know what he edited. I never said anything, but you have been going on and on about stages that were removed.

Also, it doesn't matter what was originally in the post because he listens to us and edits it for our convenience. He just added in edit3 recently, though to be honest, I didn't check that post today.

If you really want to be that kind of guy who refuses to trust people who have nothing to gain from saying otherwise in the first place, then go right ahead.
towards the end of a post on pg.2 you mentioned that I had a point. infinites and whatnot.

Its good that he's changing it. Its bad that he's changing it without acknowledgment. Acting as if he made the changes before I brought anything up. In atempt to make me look bad for some reason Then his most recent and desperate defensevwas to say "You have no proof." You when I called him out on it.

I do know what he edited BECAUSE HE DIDN'T CHANGE JACK SQUAT TILL HE MADE EACH RESPECTIVE "It puzzels me why ur talkin bout stuff thats banned/changed."
 
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Baby_Sneak

Well-Known Member
Ok, let's get something very clear: I absolutely made the infinite and stalling changes before any of this BS started happening. Check on page 2 or 1 to see how much of a "liar" I am. And bash, I'm done arguing with you on what I did. The changes I made besides frigate Orpheon, were made before you complained about them. Especially infinites and stalling. I'll quote myself as a matter of fact. Just stop thinking that I'm doing this to make you look bad, it infuriates me to no end.
 

Baby_Sneak

Well-Known Member
Sneak your stage list is um... bad? Delfino is no reason a tournament viable stage.
One stage? One stage makes an entire list bad? Lololololololol

It doeant matter how many stages you want or dont. You're trying to call this an official tournament. So you shoulld use the most official rules we have. If you honestly feel that way about those stages then you might as well make every stage legal because "Its your fault for getting killed by a stage hazard you have no control over." You need to eliminate all distractions and random factors so that the players can focus on each other and not on avoiding Palkia. This has nothing to do with "being original." This is to remove as much luck as possible.

On a side note things like stalling for long times in tournaments is usually banned. Otherwise I can just pull one stock off of my opponent the drain the clock by quadruple-scrooging with jiggs. Infinites need to end at 300%. Though this is minus so 150% seems more reasonable. Your rules dont say anything about things like that.

Just because I wanted more stages? Is this an insult?

i already understand this and there really is no such thing as official rules around here when it comes to stage list with a meta like this. in the early stages, brawl had cornia as a counter pick, now look at it. these things take time to solidify and become official. and about dying to stage hazards, melee players play on yoshi's story and they live sometimes by the help of randall, ssb64 players sometimes die to the blowing tree, brawl players die to others things as well, and they all try to minimize luck. if you tell me i should just make all stages legal because i want to include as much as possible, thats just plain ignorance. Also, im not trying to be original, its more like me not having blind faith in a list that isn't solidified in a meta, and is subject to change throughout the mod's lifespan.

i was lack of a better word than stalling, and i already dealt with this problem, check the stage list again.[/QUOTE]
Read nigga, read!!!!!!!

please guys read more carefully, not only did i list stalling is banned, the stage hyrule 64 is banned as well.
Wth bash...

you allow delfino, then ban h64..

Delfino has everything that makes h64 ban worthy. sometimes all at once.
 
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Bashdemears

Jiggs2stronk
My proof is in the time of postings, page 2, and anything of yours I may have quoted before you did the edits.

Anyway the whole point I was making is this stagelist is super flawed. The M3 stagelist is nigh perfect and there's no reason not to use it.
 

Glyph

Moderator
Wait what the hell is going on

Why are people mad about rules for a tournament they're not running

Why are people apparently editing thing and then pretending they didn't

What the hell is going on
 

Baby_Sneak

Well-Known Member
Wait what the hell is going on

Why are people mad about rules for a tournament they're not running

Why are people apparently editing thing and then pretending they didn't

What the hell is going on

Well, I'm not pretending I didn't edit nothing when I've been sayin I did since page 1 -__- some ppl (not you) jus can't read...
 

Lightning

Ikesexual
What the hell is going on

Territorywar.gif
 

Baby_Sneak

Well-Known Member
My proof is in the time of postings, page 2, and anything of yours I may have quoted before you did the edits.

Anyway the whole point I was making is this stagelist is super flawed. The M3 stagelist is nigh perfect and there's no reason not to use it.

But you never explained why...
 

Glyph

Moderator
I wrote the stagelist used in M3 back when I was doing the ol' BDOT tournaments on the old site, and have since adapted it for the newer stagelist.

Do me a solid Sneak and PM me about any stages in particular you have questions about and I'll be happy to work with you to get a stagelist you're set with. You're certainly free to throw whatever stages you want in, just depends on the image you want to give your tournament. If you want to be a test of purely skill and smash knowledge, you'd probably keep it pretty barebones (ala current smash metas). If you wanted to opt for a more relaxed and fun atmosphere, you should totally throw in some jankier counterpicks just for the sake of having them.
 
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