Could somebody buff or change Cpt. Falcon's Raptor Boost recovery?
I've been having a rough time with Cpt. Falcon on recovery-specifically his Raptor Boost into Falcon Dive, on the height of the stage's ledge, or "Ledge Level". Upon using Raptor Boost, if Cpt. Falcon doesn't come into contact into anything, he goes into a flip/dive for a surprisingly long amount of time before I can activate the Falcon Dive. This combo of Raptor Boost into Falcon Dive, from what I've tested, results in making Cpt. Falcon's vertical recovery just about, if not slightly lower than the height of when the Raptor Boost was initiated. This also makes him quite easy to gimp, as the Raptor Boost's end-frames last very long, and leave him wide open while he falls before he can activate the Falcon Dive. Even if a wall jump can be achieved mid-Raptor Boost, most of the time a reverse Falcon Dive will be followed up, and that currently is one of the worst reverse Up-B's in the game (I have already read his reverse Falcon Dive is going to be fixed-THANK. YOU.). This doesn't become a problem, however, if a projectile or an opponent is caught in the Raptor Boost, as he does gain some height while still keeping his forward momentum, making horizontal recovery MUCH easier. In a sense, the horizontal recovery of Raptor Boost isn't the problem-heck it's horizontal recovery is everything I've ever wanted and more. The problem here is that his horizontal recovery can't work if it won't allow the vertical recovery to do it's job right. Tl;dr if Cpt. Falcon Raptor Boost's towards the stage at "ledge level" and the opponent doesn't throw a projectile, his chances of getting back on are very slim. Combined with the current horrid reverse Falcon Dive that is going to be followed up after most over-extensions or wall-jumps and his general recovery goes straight down the toilet.
To fix this, I would assume either giving the Raptor Boost the same ending animation as if it the hitboxes came into contact with something, or make it so that the player could initiate a Falcon Dive earlier to compensate for not gaining any vertical benefit. Either way would be fine with me, and if there's a better idea, let me know because this move's negating of any vertical recovery after initiation annoys me to no end.