Nope! Doesn't work that way. If you talk shit, you get called out.
Kien...I don't think I even have to make the case that you're an average player here at best. By all means though, let's record a few sets just to set the record straight. By the way, beating me in the matchups I am contending would prove that you that you actually know what you are talking about, and are not a complete keyboard warrior.
Speaking of which!
Oh this oughtta be good.
Are we talking about the same game, or are you just so lousy at what you do that I can't tell if you're being serious or not here. Do I have to bring up ROB, FALCO, ZELDA, AND FRIENDS yet again, who are all without an exploitable weakness, but you, PUTZ, are buffing your main instead of fixing these guys.
Yes, that makes you self-serving. This is why I say you need to prove yourself in-game. You don't know what makes a "weakness" exploitable, or how things like movement options and range affect matchups. You think LINK needs better boxing. So, if you get rid of Link's supposed weakness (his boxing wasn't bad to begin with), what is his "carefully designed" weakness? Do I really have to make the case that you are totally clueless to anyone else here?
Maybe you should watch the Darx vs Glyph from the tournament. You know, the one where you got sent to the losers bracket in the second round, before eventually getting knocked out by Glyph (lol). Dark pretty much dominates his ROB for 2/3 matches, only losing due to a few very bad plays. It's really impressive. His smart variety of combos and strong finishers says more than any of your ridiculous text walls.
ROB isn't "unfightable" (and Lucario is now far from it). You can get your shots in with any character; he'll just pull ahead with a well place nair or laser gimp sooner or later. The reason ROB is unbalanced is the same reason Zelda is unbalanced, which you have demonstrated time and time again that you don't understand - CONTROL. ROB and Zelda completely control the pace of the match. If they want to camp, they will camp successfully. If they want to approach, they will approach with a
safe attack. It's not just a matter of being hard to punish, they are also hard to approach, hard to gimp, hard to whatever.
Where is the weakness? You tried to balance ROB by getting rid of his second gyro!
So here's the deal, bronie.
1) I'm taking you up on your "dream build" offer, and I'm going to show you how someone who
actually knows a damn thing about game development does balance
so that you can learn. I'm busy right now, but keep an eye out for a thread in about two weeks.
2) I'm challenging you to a super set. This is your chance to back your words up and prove that you actually understand how the cast works. Rules:
- 4 stock
- All neutral and CP stages are available
- Each set in the super set is best of 5
- You may not change characters mid-set
- There will be 1 set for each character slot. You may not play the same character twice in the super set.
All sets will be posted for the community's viewing pleasure.