forget that, we should give out more Movement options moveset versatility fun, excitingly powerful characters movement options like, airdashes, aerial approach attacks (ganon choke, robo copter, falcon kick ,wizard foot, etc...) air dodge cancel, shield canceled approach attacks. we could do it in alot of ways. moveset versatility. characters like Zard, ICs, Pichu, and other bottom tier chars rely on a couple moves, or combinations to stay strong. I suggested some changes up top for Zard, we just need a new IC (think of a "stance" character ), and pichu (Had a brillant idea. Make him dmg himself when he whiffs, and heal himself when he makes makes contact, getting the point across that "you suck at spacing" at your opponent. also, he needs a movement option, speed alone isn't going to help him reach the opponent with those safety pin sized limbs). WE NEED POWERFUL CHARACTERS! Like, ROB, Wolf, MK, Mario, Snake, and others feel great and awesome for these reasons ROB: has a surplus of movement options, projectiles, and is crazy in close combat. he has some Bullcrap: Able to do it all like sentinel mvc2 Wolf: everything flows well when you make contact with another opponent. Bullcrap: has touch of death out the wazoo MK: MK is improved from brawl, with better onstage game and offstage game. Bullcrap: his moveset has the versatility of utensils Mario: almost like wolf in this regard, but more position-based. Bullcrap: touch of death, but position-wise. being at the right place makes him almost unapproachable Snake: weapons weapons weapons weapons weapons weapons weapons weapons weapons and weapons. Bullcrap: his weapons is all he needs, he don't need arms or legs..... or a body We need more characters with more bullcrap, especially since minus is striving to be a broken game. Stuff needs to be crazy and out of control. Like, Ivy shooting a unblockable solar beam into the invincible players and them taking dmg.