Kymaera K1ng
A PMCC player
Mid air collisions and throw hitboxs have nothing to do with each other. Smash four has no mid air collisions, and niether does melee, but you can still hit others with throws.I really like the collisions because it makes doubles more whacky and adds an element of strategy (I definitely let lots of stuff fly in Melee teams as Link because if a teammate hits it, they're saved, and if an enemy hits it, combo extension! While this isn't exactly the same thing, I think trying to hit teammates into each other is important and can even save your teammate if you use the right move.)
More practically, I *thoroughly* enjoy that throw animations can hit people [see Mario bthrow] and heavily suspect that removing the collisions removes that too. If so, BOO! BOO! BOO! That mechanic leads to lots of crazy and awesome moments [Marss Pugwest M2K Ally had M2K score a double limit climhazzard KO because he got hit away, Ally got a bthrow that launched both players away to nearly the same spot, and M2K nailed 'em both] and also makes throws much, much less awful in 2v1s.
Also, if they gave wolf triple lazer that would be great. I assumed there was a big problem with it that made the dev team take it out in the first place.