Mario3785
Enjoyer of Ironic Memes
Wait, really? I created a new save file in Minus though.interesting thing to find, i dont think many of us would of noticed since trying to play from a new file crashes the game,
Wait, really? I created a new save file in Minus though.interesting thing to find, i dont think many of us would of noticed since trying to play from a new file crashes the game,
really? so does that mean even after the next update, its still gonna be impossible for me to play in on my wii?It only crashes on Wii actually. There isn't enough available memory for SSE in Minus on Wii, but Dolphin can allocate something like 2GB of working memory compared to Wii's <100MB so it can run it just fine.
Did you check your Tag's Control Options? Maybe C-Stick got mapped to something weird somehow.I just hit a weird issue.
My C stick isn't inputting smash attacks. The game definitely takes it's inputs, as it messes with the menus and shows up on the controls test just fine, but it doesn't do any attacks anymore. I've been playing with the same setup for a couple months now, as well, so there's nothing that's changed lately either.
Possibly, although we're trying to fix things. We will choose versus play over SSE if it comes down to that, but we'd like to have both modes work.really? so does that mean even after the next update, its still gonna be impossible for me to play in on my wii?
I even checked the control options. Was still set to smash on C stick.Did you check your Tag's Control Options? Maybe C-Stick got mapped to something weird somehow.
To continue that, if you can find someone to remodel and re-animate Pichu we will love you foreverUnless you or someone you know is interested in redoing all of Pichu's animations, model improvements outside of minor adjustments is unfortunately unlikely.
The other issues, we have addressed.
Re-animate mainly. We have modelers, but an accurate Pichu model does not play well on Pika's skeleton.To continue that, if you can find someone to remodel and re-animate Pichu we will love you forever
i think the problem is your wii has played to much melee and is now possessed by the gamecube controller. (jk)The BR may need to look into the classic controller's compatibility with the game. My brother uses it primarily and had issues making characters dash. When he tried to dash, the character would stutter and fail to dash smoothly.
We tested this with multiple Wii motes and multiple classic controllers. The issue occurred with all controller combinations.
The issue does not occur at all with gamecube controllers.
Do you guys have any idea what causes this? And are you working to fix it in 4.0f?
i think the problem is your wii has played to much melee and is now possessed by the gamecube controller. (jk)
regardless this is the first time i heard of this problem, id like to suggest going into training mode and repositioning the analog stick and see if its the problem with its position before being plugged in.
thats unfortunate. my only last advice is to try it on normal brawl. and see if its purely the problem with your controllers or indeed minus. and hopefully if it is minus they will fix it somehow.I appreciate the help...but reposition the analogue stick? What do you mean? If you mean just move the stick around a bit and plug the controller back in, we did that. Countless times with a total of 3 wii motes and 4 classic controller pros. Every instance resulted in the issue I described.
thats unfortunate. my only last advice is to try it on normal brawl. and see if its purely the problem with your controllers or indeed minus. and hopefully if it is minus they will fix it somehow.
The 4.0b changelog didn't mention it, so I'll re-post this one:
Ganondorf Kirby's Reverse Warlock Punch hitbox needs adjusting; it doesn't reach far enough in front, and it can hit opponents behind Kirby.
UPDATE: Here's some pics I forgot I had, which show the hitbox problem.
Roy glitch: Highlighting him in certain modes crashes the game. I'm guessing this is because he has no stock icons.