Thor
Well-Known Member
It's funny because if you nerf Ganondorf's throws [all of them], he still has side+B, which is an automatic guaranteed 50-50 at all percents [fsmash covers behind him, wiz kick covers all the other options (and for some, fsmash too)], and his up+B will KO offstage at like 45% [risky to go for though].
I'm not saying that justifies KO throws, but people would just start doing that even if all his normal grabs sucked, and I guess devs wanted him to have useful throws.
I'm fine with his throws KOing ~30% later [from memory that would be fair but still leave him with useful throws], but it seems fitting that the King of Evil can grab and discard his [would-be] subjects so easily. *shrugs* I think there are things more worth nerfing or buffing, but if they hit his throws I wouldn't be horribly mad or anything, I just... don't think they need it.
I'm not saying that justifies KO throws, but people would just start doing that even if all his normal grabs sucked, and I guess devs wanted him to have useful throws.
I'm fine with his throws KOing ~30% later [from memory that would be fair but still leave him with useful throws], but it seems fitting that the King of Evil can grab and discard his [would-be] subjects so easily. *shrugs* I think there are things more worth nerfing or buffing, but if they hit his throws I wouldn't be horribly mad or anything, I just... don't think they need it.