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  1. Valravn

    Community Replays for Character Intro videos!

    Oh man, I keep forgetting to do this. I'll upload them when I get home tonight. I should have some for pichu, fox, and sonic, with some incidental zelda/falcon/ganondorf/others.
  2. Valravn

    The Gravity of the Situation: Gravity and Minus 4.0b

    Prayer based? Nothing in this game or many other fighting games is luck based. You either know how to follow up and read your opponent's mitigating movements, or you don't. Samus is not a fast faller by any stretch of the imagination. I think you're wildly overestimating the magnitude of the...
  3. Valravn

    The Gravity of the Situation: Gravity and Minus 4.0b

    I don't think Minus feels the same as other smash games. It's very different from PM, at least. They were easier before. Once you landed a solid hit on someone, many characters could just follow them to a blast zone without them ever entering tumble. Especially Falcon and Lucario. I think the...
  4. Valravn

    The Gravity of the Situation: Gravity and Minus 4.0b

    I think I remember Pin saying that was in error when the matter was brought up previously, but I can't substantiate that. I don't think I've had to 're-learn' any characters significantly. I have to try harder to short hop dair with Ganon, but he still does the same stuff as before. (The tilt...
  5. Valravn

    The Gravity of the Situation: Gravity and Minus 4.0b

    I like the new gravity. In previous versions, it felt like a lot of combos were based around putting someone into hitstun and following them around instead of having gravity do some of the work and the combo-er using it as a tool. I also agree that the changes to gravity were minimal, and the...
  6. Valravn

    Brawl Minus 4.0b is here!

    I know it's supposed to be a counter in vBrawl, I was pointing out that it didn't seem like much of a counter now. I actually really like how Lucario can go balls to the walls in the air with his up-b and down-b-not-counter thing, but he still has his limits compared to a lot of the cast. (I've...
  7. Valravn

    Brawl Minus 4.0b is here!

    Is it supposed to be a counter? If it always triggers, I think it's just a move!
  8. Valravn

    4.0b Peach. Is this what you wanted?

    I do think having 1-10 secondary characters is a pretty viable solution. But as soon as I figure out this PSA shindig, I might be able to skip through boomerangs like a terminator. Well, if the boomerang is near the ground. :p
  9. Valravn

    4.0b Peach. Is this what you wanted?

    Eh, I was mostly hoping to introduce some swag skipping combos. I'll admit, I hadn't even thought about that. That'd be good though!
  10. Valravn

    I just found data for *SPOILER* inside Brawl Minus Files; explanation?

    MAYBE IT WASN'T JUST AN APRIL FOOLS' JOKE? :eek: EVERYONE GET IN!
  11. Valravn

    4.0b Peach. Is this what you wanted?

    I'm still learning enough PSA to actually do this, but I went and tried out some Peach stuff last night. I learned a couple important things: 1. Peach's skip effect doesn't occur if she's moving too slowly 2. Starting too quickly will cause a dash, naturally. 3. It is possible (though very...
  12. Valravn

    4.0b Peach. Is this what you wanted?

    I can guess why, with Marth's sweeping hitboxes and relative immunity to the turnip game most of the time, but what makes you think that specifically? I don't know much about the matchup outside of Melee.
  13. Valravn

    Community Replays for Character Intro videos!

    Dang, all of my videos are either 480p or have music in the background. I'll try to find the replays tonight.
  14. Valravn

    4.0b Peach. Is this what you wanted?

    Out of curiosity, why's that? I don't play Marth much, and my roommate only picked him up in 4.0b.
  15. Valravn

    Community Replays for Character Intro videos!

    I've been mostly saving Zelda replays for a video of my own I'm working on, but I'll try to record some of my jank Pichu combos. Might take Sonic back out for a spin, too. FORGETFUL EDIT: I'll try to include some of my roommate's stupid Fox tricks, too. If I have replays in video format but...
  16. Valravn

    4.0b Peach. Is this what you wanted?

    Hmm, I wonder if there's a way to only enter endlag if the hitbox connects with something.
  17. Valravn

    Brawl Minus 4.0b is here!

    Exactly. Using an action replay or the 20XX mod, one can use the debug tools that HAL labs accidentally included on the disc. They didn't leave that in Brawl, so Magus had to build one himself with similar functions. I'll probably put together an email about it tomorrow after work.
  18. Valravn

    Brawl Minus 4.0b is here!

    My SD card is 16GB, though I use the homebrew version. Is the hackless version compatible with larger SD cards if you format it properly, and if so, what format should that be?
  19. Valravn

    Falco laser glitch

    I haven't tried switching with side taunt, but up-taunt consistently switches for me.
  20. Valravn

    New Ideas for Existing Characters (Including New Ideas for Possible Future Projects)

    I also posted this in Kien's thread about 4.0b Peach, but here's a random thought I had: What if Peach's walk-sparkles produced a small pop-up or at least jab-resetting hitbox? Peach combos would look swag as fuck on the ground.
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