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  1. Valravn

    Announcing Brawl Minus 4.0!

    My favorite part about this game is the almost 64 levels of combo. You can zero to death any character with any other character if you read them right. There's regular DI (instead of just SDI) and some more tech options in this game though, so the combos aren't quite as guaranteed.
  2. Valravn

    Announcing Brawl Minus 4.0!

    I don't think anyone is saying that he needs it. This debate appears to be between 'this move is broken' and 'this move is good but it doesn't make meta knight broken'.
  3. Valravn

    Announcing Brawl Minus 4.0!

    Roll call, does anyone know anyone that does this in Minus? I've played against dozens of people at my weekly tournament, and you're describing some kind of unicorn. Maybe there's some guy who only plays Minus to win no matter what, and all he does is shield grab and zip around as Meta Knight...
  4. Valravn

    Announcing Brawl Minus 4.0!

    I'd be more convinced of that if it weren't such an obvious move on the MK's part. If you know he's fishing for grabs, you're already a step ahead. It just means you have to change your plan a little bit against that character. In Melee, a lot of fast-fallers die to Jigglypuff's up-throw rest or...
  5. Valravn

    Announcing Brawl Minus 4.0!

    Hyperbole for effect. I'm not sure I follow you here. Is the problem that the up throw makes it artificially easier to lose to a Meta Knight that can already beat you without up throw? I think the move would be a real problem if it allowed a Meta Knight that couldn't already beat you to cheese...
  6. Valravn

    Announcing Brawl Minus 4.0!

    You can QCSDI (read: mash the c stick every which way) the attack after the actual grab box ends, and that will somewhat change your direction. Depending on where you're at you can tech it and not die at all. I don't think he's an extraordinarily difficult character to kill. If you're behind...
  7. Valravn

    Announcing Brawl Minus 4.0!

    It's easier to land, but most of the time he'll die first. Ganondorf can cancel his and still get kills, and Bowser (iirc) always takes the stock first. MK's up throw is also not an instant kill. A Ganondorf at 150% can nab a kill on an incautious 0% character. A 150% MK will die and just do 45%...
  8. Valravn

    Announcing Brawl Minus 4.0!

    In practice, his up throw is just as likely to kill him as his opponent, and Meta Knight is light enough to die first a lot of the time. As for his recovery, I'd say it's more flexible than most but the distance of it is pretty irrelevant. Lots of characters can recover from practically any of...
  9. Valravn

    Announcing Brawl Minus 4.0!

    I didn't say anything about Meta Knight being broken in the air, I think he's a perfectly fine character that I have fun playing. I don't know where you got that impression. He's probably one of the most 'balanced' characters in the game at the moment, I think. He has tons of good options, and...
  10. Valravn

    Announcing Brawl Minus 4.0!

    Meta Knight's air chasing game has fewer holes than most, I think. Not sure what constitutes 'air camping'.
  11. Valravn

    Announcing Brawl Minus 4.0!

    Meta Knight can trash on anyone in the air if you play very sticky, and just chase them around in the sky stuffing aerials.
  12. Valravn

    Announcing Brawl Minus 4.0!

    I haven't liked almost any character suggestions for this game*, but honestly ReDead would be kinda legit. I wouldn't have even thought of it. *THEY ARE TOO BIG.
  13. Valravn

    Announcing Brawl Minus 4.0!

    Ganon used to be one of my mains in Brawl-, but ever since picking him up in PM and Melee he's just seemed really really slow and static. The king of evil is a slippery one, you see.
  14. Valravn

    Community cBliss Competition!

    That Emolga texture is legit. Looks like we have most of the electric mice now, with plusle and minun already in.
  15. Valravn

    Announcing Brawl Minus 4.0!

    What launcher do you use? I use Configurable USB Loader, and it shows up in the options menu on page 2. You'll want to turn Ocarina Cheats/Codes on, and set the hook type right below that.
  16. Valravn

    Announcing Brawl Minus 4.0!

    Try changing your hook type to AXNextFrame. Mine used to crash on Pichu and Marth, that fixed it.
  17. Valravn

    twitch.tv/olympiasmashers stream going live when this post is 4.5 hours old

    I'm editing down the video for some highlights. The whole video is ~3 hours with some downtime, so that'd be the most boring feature film of your life.
  18. Valravn

    twitch.tv/olympiasmashers stream going live when this post is 4.5 hours old

    No sicknasty waveshines, but definitely some stupid illusion tricks.
  19. Valravn

    twitch.tv/olympiasmashers stream going live when this post is 4.5 hours old

    Stream's over for today, we'll probably do it again sometime. With that, I should have enough stuff to put together a video for Sonic and Captain Falcon. (With perhaps a few other clips thrown in. There were some Fox moments for sure.)
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