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  1. Bent 00

    Custom Warlock Punch

    I'm looking forward to testing this with my local group tomorrow. :)
  2. Bent 00

    Tha Spark monthlies

    Huh? Is this over already? I'm used to online tourneys lasting for days, or even a week at a time. We never did finish Glyph's second BDOT tourney, ha...
  3. Bent 00

    lets talk pics

    My current profile pic is Captain Falcon coming straight at your face with a Knee of Justice. I chose it because Falcon's my main in Minus, and because he's one of the most fun to play as. I love landing triple Knee strings and Sacred Combos! The pic itself it an in-game snapshot I edited with...
  4. Bent 00

    Custom Warlock Punch

    True, but perfect balance is nigh-impossible to achieve. Minus feels more balanced than any vanilla Smash, though... Anyhow, I don't think these changes give Ganondorf an unfair advantage. Has anyone tried out the FitGanon.pac I posted? I plan to test it with my local players next Thursday.
  5. Bent 00

    Moves that need Buffing or Re-Working to be viable

    How about adding some armor to only the grounded version of the Instant Falcon Punch? Still a bad idea?
  6. Bent 00

    Captain falcon is the best character

    I think people have less of a problem with the Knee's chainability than, say, R.O.B.'s F-Air because it requires more precision and fails to chain more often. Plus, it's easier to D.I. out of, throwing off the Falcon player unless he's sharp. I agree that Falcon really is one of the best...
  7. Bent 00

    Brawl Minus MAX cBliss thread

    Sounds good to me. More costume slots would be great. Semi-related question: Know how certain costumes in Project M have custom GFX and SFX, like Dr. Mario's pills? Is that only possible via their Clone Engine, or is that something we can do in Minus too? If GFX and SFX can be one-slot, does...
  8. Bent 00

    Custom Warlock Punch

    I said Ganondorf is the Minus mascot because... A.) Check out the Brawl- Minus banner image on Facebook. B.) He has the most damaging attacks in the game, in a mod where everyone is OP. Warlock Punch tends to be one of the things new Minus players remember most. That said, it isn't very viable...
  9. Bent 00

    Custom Warlock Punch

    Quite a few moves in Minus are all three of those things. The hitbox window is only 2 frames long, and its startup is very obvious and slow. That said, I'd rather reduce the damage and/or knockback than remove the Cancel. Who says 'Dorf can't have a good offstage game too? He'll always be...
  10. Bent 00

    Custom Warlock Punch

    What way is that? I'm open to suggestions. My basic goal here is to make Ganondorf's Neutral B a useful move, at least as useful as the Falcon Punch. Almost all of the other characters' Neutral B moves are very useful attacks that they can use effectively several times per match. 'Dorf's...
  11. Bent 00

    Moves that need Buffing or Re-Working to be viable

    I'mma let you finish, Jigglypuff, but Ganondorf just got his Warlock Punch Cancel back! Unofficially, anyway. Check it out here for Flying Warlock Punch greatness.
  12. Bent 00

    Custom Warlock Punch

    Update time. I could not get a taunt-switched mode working for Ganondorf, but I have made some interesting changes to 3.5 'Dorf: Grounded Warlock Punch - Warlock Punch is now Cancellable into anything immediately after the hitbox comes out. - Damage reduced from 666 to 66. - Knockback Growth...
  13. Bent 00

    Two "Glitches" I have [with recordings! if needed]

    Ganondorf can Flame Choke opponents down to the blast line, explode them there, and survive, but this requires precise timing and it doesn't work against all characters. Against some, 'Dorf will asplode while his opponent lives.
  14. Bent 00

    Moves that need Buffing or Re-Working to be viable

    The changes I'm making make Flying Warlock Punches and Gandoukens useful without damaging functionality the of air-to-ground versions. I plan on posting my work-in-progress edit soon, if anyone wants to try it. :) Just because it's so fun and satisfying to land Flying Warlock Punches. The...
  15. Bent 00

    Moves that need Buffing or Re-Working to be viable

    It's possible to make moves behave very differently in the air than they do on the ground, and Warlock Punch is basically unusable offstage -- I see an opportunity to make the aerial version useful by making it functionally different. At this point, I don't expect anyone to agree with my...
  16. Bent 00

    Moves that need Buffing or Re-Working to be viable

    Yes, but can you name any other move in Minus that is almost always a suicide move, yet is unlikely to K.O. anyone?
  17. Bent 00

    Moves that need Buffing or Re-Working to be viable

    I think it has much more potential than being just a slow, predictable, and punishable O.H.K.O. move. Offstage Warlock Punches and Gandoukens being guaranteed suicide moves is wasted potential... I hate guaranteed suicide moves that aren't likely to score a K.O. in return. What's the point?
  18. Bent 00

    Moves that need Buffing or Re-Working to be viable

    I didn't put a lot of thought into the Invincible Instant Falcon Punch statement. I just find that the Instant Falcon Punch gets interrupted rather often, and figured that something that you can only charge up between K.O.s shouldn't be so easy to neutralize; I think Falcon's target should have...
  19. Bent 00

    Moves that need Buffing or Re-Working to be viable

    Ideally, I think every move in a character's moveset should be useful in some way, enough so that each move is the best option to use in at least one scenario. However, this is not the case; there are currently a good many moves that are always outclassed by other moves, or have too much risk...
  20. Bent 00

    Report all character bugs here.

    Very minor bug: If Ganondorf uses the Gandouken while wearing a Bunny Hood, the Bunny Hood disappears.
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