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  1. Bent 00

    Experiment: Is Sonic's D-Air Spike Overpowered? (YES)

    "3 ways to irritate me" Ignore the problem Do not bother to fact-check Be a hypocrite "In this topic" That hedgehog's got a broken move With hitstun out the @$$, It's obvious it needs a Nerf, But all I get is Sass Hours I spent, to prove my point: "That hitstun has to go!" This move is fast...
  2. Bent 00

    Thoughts on the roster as of 3.Q

    I liked Wolf's fast lasers better, too. Three shots per use may have been a bit much, though. What were the reasons Falco's and Wolf's lasers were changed, again?
  3. Bent 00

    Experiment: Is Sonic's D-Air Spike Overpowered? (YES)

    Yes it is. What are you supposed to do when you inevitably get knocked offstage, and Sonic jumps after you? Once he's above you offstage, you're screwed unless you've got a great Special Recovery; you can airdodge Sonic's D-Air, but then you're too low to recover or you've got a Spring falling...
  4. Bent 00

    Super Smash Bros. 4 Discussion

    Smash 4 3DS comes out in the US this year, but the new 3DS models aren't coming here until 2015. Smash 4 3DS will be a regular 3DS game. A separate add-on will be sold later that will let old 3DS models interact with Amiibos.
  5. Bent 00

    Super Smash Bros. 4 Discussion

    *sigh* Looks like I have to save up for yet another 3DS...
  6. Bent 00

    The Official Match-Making Thread

    [deleted]
  7. Bent 00

    Thoughts on the roster as of 3.Q

    My point was that Mario's Footstool is easily survivable at edge-level or below on FD, while Sonic's D-Air is impossible to survive at that height, even at 0% damage. I bet that other characters can survive Mario's Footstool too; Sonic was just a direct example, since it's his move I'm calling...
  8. Bent 00

    Thoughts on the roster as of 3.Q

    Wrong. Sonic (at 0%) can survive getting Footstooled by Mario at ledge-level on FD, but Mario (at 0%) cannot survive Sonic's D-Air at that level. Sonic's D-Air has way too much hitstun.
  9. Bent 00

    Experiment: Is Sonic's D-Air Spike Overpowered? (YES)

    Update: Tested against everyone except the Pokemon characters. No one can survive getting hit by Sonic's D-Air at edge-level or below on FD, even at 0% damage. Sonic's D-Air has way too much hitstun.
  10. Bent 00

    The Official Match-Making Thread

    [deleted]
  11. Bent 00

    The Official Match-Making Thread

    [deleted]
  12. Bent 00

    Thoughts on the roster as of 3.Q

    At Sonic's single-jump height, he can survive a Wizard's Foot Spike with as much as 100% damage. If Ganondorf gets Sonic D-Air Spiked at 'Dorf's single-jump height, he will not survive if he has more than 3% damage. A Sonic with up to 47% damage can survive getting Wizkick Spiked at ledge level...
  13. Bent 00

    Experiment: Is Sonic's D-Air Spike Overpowered? (YES)

    Tested 14 characters. That's enough for me to conclude that Sonic's D-Air is definitely BROKEN.
  14. Bent 00

    Thoughts on the roster as of 3.Q

    You can stll cancel Toon Link's D-Air into his Up-B, so it's not suicidal.
  15. Bent 00

    Experiment: Is Sonic's D-Air Spike Overpowered? (YES)

    Hypothesis: Sonic's D-Air is a One Hit K.O. in most situations offstage. How I am testing this: Training Mode at 1/4 Speed Final Destination Stand Target at left edge. Target will always be at 0% damage whenever hit, unless otherwise noted. Make Sonic use Up-B. At (or near) the apex of...
  16. Bent 00

    Thoughts on the roster as of 3.Q

    Would someone please remind me what Falco's weaknesses are? He seems really great all-around.
  17. Bent 00

    Thoughts on the roster as of 3.Q

    Which "specific times", Gold? I mashed the heck out of my Jump button whenever I got spiked by Sonic's D-Air, but nothing happened. Can any other character spike as well as Sonic?
  18. Bent 00

    Best DK in the world is back, with new opinions on brawl minus

    I've seen some great Minus Ness players, but not "best in the game" great. Got any videos that demonstrate his Max potential?
  19. Bent 00

    Thoughts on the roster as of 3.Q

    Is that so? Hmm... Still seems absurdly powerful for a regular aerial on the fastest character, though. In my matches against BC, I got the feeling "as soon as you go offstage, you're getting D-Air Spiked", and sure enough... I think you should be able to jump out of the knockback sooner. I'll...
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