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  1. Bent 00

    Community Request Thread for the next version after 4.0BC

    Xaxidoro: Added your Requests. BTW, I don't see Minus 1.5 in the Minus Archive. You should see if the devs are missing that version, or just forgot to add it.
  2. Bent 00

    5 Mains

    Captain Falcon Ganondorf Zelda Snake Mario
  3. Bent 00

    Community Request Thread for the next version after 4.0BC

    Ehh... I'll put it back under Pending, but I just don't see Ike's NSM Counter is coming back officially. I'm still not seeing any problems with Snake's N-Air as-is, other than how Snake falls out of the combo offstage unless he does it immediately out of a Jump. How would the move benefit from...
  4. Bent 00

    Community Request Thread for the next version after 4.0BC

    I can see why you liked it -- it was neat how "You'll get No Sympathy from me" was worked in. However, CountEruption is just too good for Ike now. If you make it so it can't cancel into anything, and Counter simply stuns the opponent for longer (giving Ike time to say his line), what good does...
  5. Bent 00

    Community Request Thread for the next version after 4.0BC

    Rather than have a bunch of anti-Requests, I will add a (POLL) link to the end of controversial Pending Requests. See a Request that you like? Click the (POLL) link and vote "For". See a Request you dislike? Click the (POLL) link and vote "Against". See a Request you don't have a strong opinion...
  6. Bent 00

    Community Request Thread for the next version after 4.0BC

    Community Requests for the next version of Brawl Minus (after 4.0BC) ========================================================================================================== Pin Clock: "This shouldn't be too hard, we just need to figure out a few things." --- Please remove the "Spin Control...
  7. Bent 00

    Community Request Thread for the next version after 4.0BC

    During my time on the forums, I've seen plenty of good ideas proposed by our small but passionate community. Unfortunately, I get the feeling that many of those requests end up getting lost or forgotten about due to a lack of organization -- especially those posted on the Minus Discord. So...
  8. Bent 00

    Brawl Minus 4.0bc Bug Report Thread

    I played a Waluigi VS Mewtwo Versus match today, and would like to note: - Mewtwo's Level 9 CPU AI seemed to not know how to recover on Final Destination. Wasn't a problem in Training Mode. - What's up with Waluigi's Final Smash? Is it unfinished? It's really hard to land since Waluigi jumps...
  9. Bent 00

    http://i.imgur.com/Fwhzilm.png

    http://i.imgur.com/Fwhzilm.png
  10. Bent 00

    4.0BC Ganondorf Feedback Thread

    No feedback yet? That's unusual. I know I've seen several people on YouTube, Reddit, Discord, etc. say that they miss the "Dark Wave" Gandouken already. Sadly, they're judging it against an Energy Ball Gandouken that is in an over-Nerfed state... Anyhow, I took some snapshots to show just how...
  11. Bent 00

    Brawl Minus 4.0BC: A New Era!

    I've been busy with work, so I've only had about 30 minutes to check out a few new things in 4.0bc. First Impressions: General - The new menus look much better. Very polished! Character Ganondorf: - See my "4.0BC Ganondorf Discussion Thread". You know how 'Dorf conversations can get...
  12. Bent 00

    4.0BC Ganondorf Feedback Thread

    The updates to Global Fall, Jump, and Hop Speeds, as well as 'Dorf's Jump and Hop V(elocity?) are welcome changes. Now it feels much better to move around in the air as Ganondorf. I appreciate that my suggestion to give the old "Energy Ball" Gandouken another chance has been taken, but I'm...
  13. Bent 00

    Brawl Minus 4.0bc Bug Report Thread

    New version of Minus, new Bug Report Thread. Either I or a Mod can update this first post as necessary. Show me ya Bugs! Pin Clock here, hijacking this post -- I'm gonna update it (alongside Bent, hopefully!) with confirmed bugs. I also encourage everyone to look at The Bug List from 4.0b and...
  14. Bent 00

    4.0BC Waluigi Feedback Thread

    Only got to test Waluigi a few minutes, but I'd like to note that: - His voice does seem a bit too quiet in-game. - None of Waluigi's victory animations have SFX, while Mewtwo's do. It would be nice if someone would write up a detailed moveset guide for our new fighters.
  15. Bent 00

    Brawl Minus 4.0BC: A New Era!

    Because of all the great vBrawl style alt portaits Mach 7 made? Because the portraits match the style of the icons?
  16. Bent 00

    Brawl Minus 4.0BC: A New Era!

    Looking forward to trying this out. I had a feeling Mewtwo would be added. Can Snake do all four of his kicks out of a full-hopped N-Air now?
  17. Bent 00

    4.0 Discussion: Sonic's Dair

    None of your other examples of "unacceptable moves" are anywhere near as broken as Sonic's D-Air. It needs to be Nerfed out of "Fast, Safe OHKO Territory" into "Normal Minus-Standard D-Air Territory". Compensatory Buffs are not necessary.
  18. Bent 00

    4.0 Discussion: Sonic's Dair

    You seriously think it's acceptable for Sonic's D-Air to essentially OHKO at FD Ledge-Level or Below?
  19. Bent 00

    Is there an "Official" Tier list for Brawl Minus 4.0B?

    Is this 3.5 thread the most recent in-depth, multiple-page Tier List discussion we've had on this forum? The only discussions I'm seeing for 3.Q and 4.0b are tiny in comparison... http://brawlminus.net/forums/threads/brawl-minus-community-tier-list-round-2-results.975/...
  20. Bent 00

    Is Pichu too small? Check this pic and vote!

    Junior_Z: Thanks for all your research. The video examples you've posted cement Pichu's small size as a definite problem that cannot just be dismissed. What do you think about making Pichu this size?
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