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  1. AGentleStar

    Target Test Speedrun Times

    MK Target Test 1 Non-TAS time: 00:08:93 (minutes:seconds:milliseconds)
  2. AGentleStar

    Yoshi's Best Move! (aka silly Yoshi easter egg)

    I've tried counters too. Yoshi's up taunts isn't the type of attack that causes flinching. It's acts like a status ailment, if that makes any sense. *makes devilish grin towards fantasyDinosaur * A.) I thought so too. I even slowed the game down in training mode and tried it and it...
  3. AGentleStar

    Yoshi's Best Move! (aka silly Yoshi easter egg)

    It ignores shields, even all encompassing ones like Jigglypuff's or Yoshi's. Luckily, it can't get past heavy armor. Well, it can't overcome super armor. It can't go through the Warlock Punch... Nevermind, I was WRONG! I goes through literally EVERYTHING!! The only thing I know that can clank...
  4. AGentleStar

    Yoshi's Best Move! (aka silly Yoshi easter egg)

    Sooo....I accidentally stumbled across an Easter egg in found Yoshi's up taunt and I figured this should be documented somewhere. It does 1% damage once the animation finishes and as far as I'm aware, there's nothing else to it. I dunno why the devs put this in. Maybe it's a reference to...
  5. AGentleStar

    [Custom] Boost-Powered Falcon! Featuring Falcon Finish and Raptor Rush.

    I may be able to rerecord these for you, but I'll have to get back with you on that. I'm pretty busy juggling work, college and YouTube.
  6. AGentleStar

    Community Request Thread for the next version after 4.0BC

    I feel you, bud. Setting up a KO with Up Special is tricky, but the reward is worth it. Plus, there might be some setups for a guaranteed UpB to connect, though I wouldn't know any off the top of my head. I'm not a Squirtle main.
  7. AGentleStar

    Sonic Boost Drop Dash Technique

    Sonic is really fun to TAS. He can do so much with his speed, it's ridiculous. lol
  8. AGentleStar

    Sonic Boost Drop Dash Technique

    I like the sound of that. I used Half-boosting a lot in my TAS video of Sonic vs. CPU Mario. What it does is it increases the speedcap for Sonic, and when used in conjunction with his jump-cancelled grab, Sonic goes ridiculously far. It gives him one of the best grabs in the game imo, but...
  9. AGentleStar

    Pit's Footstool-Cancel Infinite | Brawl Minus 4.0BC

    Oh, Ok. Sorry about that. :D Anyways, I hope you liked it! I'll change the description to fit you're new name.
  10. AGentleStar

    Pit's Footstool-Cancel Infinite | Brawl Minus 4.0BC

    A recently discovered tech in Brawl Minus allows Pit to cancel his footstool into any aerial move, essentially locking the other character in place. The question remains: is this really broken or is there a way around it? I'm here to tell you how to execute the move as Pit as well as minimize...
  11. AGentleStar

    Connected – Brawl Minus Wifi Tournament [My playthrough]

    Watch the video on YouTube and read the description for the timestamps. Hope you enjoy! :D
  12. AGentleStar

    ThePwnzr Your affinity for frame data is so charmingly quirky. :)

    ThePwnzr Your affinity for frame data is so charmingly quirky. :)
  13. AGentleStar

    Community Request Thread for the next version after 4.0BC

    It was re-implemented into the King Dedede Copy ability. Not only does the inhale do chip damage, it can be grab cancelled just like in version 3.Q. But yeah. People did find it unbalanced for exactly the reasons you mentioned. :nesmk:
  14. AGentleStar

    {TAS} Practical Chain Grabbing with Ice Climbers

    Not nearly as broken as in Brawl, imo. TBH, once Nana throws, followups aren't guaranteed after ~55%. I just had Bowser SDI down for some parts to make the TAS process go faster. Also, that last bit at the end was pure TAS silliness. You'd have to be insanely percise to pull off that...
  15. AGentleStar

    Hand-offs.

    Wasn't trying to provide an answer. It was just a shameless plug, lol. As for the grab release - regrab, that's been in the game since Brawl. The other IC will have to walk forward a bit to get close enough, but yeah I guess it could be considered an infinite if you had infinite walking...
  16. AGentleStar

    Hand-offs.

    *cough* check out my IC chain grab video *cough* http://forums.brawlminus.net/threads/tas-practical-chain-grabbing-with-ice-climbers.1412/ :nesmk:
  17. AGentleStar

    dem feels.

    dem feels.
  18. AGentleStar

    Community Request Thread for the next version after 4.0BC

    I had to edit the original post because it forgot a bracket. If you tap back on the C-stick (back aerial) a second time after the first pikacopter, it cancels into a normal bair that you can control freely in the air. It also cancels into itself so you can do stuff like this. :nesmk:
  19. AGentleStar

    Community Request Thread for the next version after 4.0BC

    That would be great! Only problem is not enough people are willing to take competitive minus to the next level. I try showing it off at clubs at different universities, cons and what-not, but I don't know exactly what to do next to get people hooked. I end up just busting out Project M/Melee...
  20. AGentleStar

    ;'( *hug*

    ;'( *hug*
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