I didn't mean for official use -- I thought that would be apparent, this being posted in the Custom Mods section.I think it's unlikely, because we'd need two Ganondorf clones. I also have no idea if they'd be well-balanced [too strong (unlikely) or too weak (seems likely given that it was designs for PM) or where they belong (possible but unlikely)]. It also looks like a lot of extra work for the dev team, but it's not something to rule out entirely (as it does look fairly interesting).
Mostly because you proposed this for official Minus, and you know how I feel about alternate forms with a weapon or officially replacing Minus' signature Ganondorf with something else.Funny you bring this up. I proposed this to Pin last week. Still never got a response about it tho.
Let me guess... You think new modes would overshadow vanilla Minus 'Dorf?Mostly because you proposed this for official Minus, and you know how I feel about alternate forms with a weapon or officially replacing Minus' signature Ganondorf with something else.
The difference here is, Ness is fine without Bat Mode, while 'Dorf has been suffering from Ganondorf Syndrome since Melee. Smash fans have clamored for a revamped moveset for him for years, but of course Sakurai insists on keeping FalconDorf...Ness
Bat Mode Removed
I feel as if we owe an explanation on this one. While bat mode was neat and did technically give Ness more options, the ability to change movesets without changing who he is took away from what made Ness Ness, and those who knew about Bat Mode would generally ignore Ness' normal moveset for the shiny new toy.
Mawootad said:The Warlock Punch OHKO is above "Minus Staple", it's one something that defines what Minus is and thus not something that cannot be changed without fundamentally weakening the identity of the mod. So even if someone comes up with a Warlock Punch that's just all around admittedly better than a slow, unsafe OHKO we still wouldn't change things (and in case anyone is wondering, that's basically the only gameplay related thing that's not up for debate).
Bent 00 said:...Of all the cool new moves the Minus Team has made, OHKO WP is the one you hold in highest regard? I know it's one of the oldest, but it's also one of the most simple, and the most extreme. As-is, WP "Breaks the Limits" in the most uncreative way possible:
"Let's take the most powerful move in the game and make it... even MORE powerful!"
[...] I recall a dev saying that you all want to make moves that are polished; high-quality; professionally made. Not moves that anyone can throw together in PSA by changing a few digits.
Bent 00 said:OHKO WP is not the move I'd say best represents Minus. Far from it. [...] Leaving it in its current, wildly impractical state just seems lazy to me.
Here's an idea: In a Custom build, perhaps one could use a modified form of ds22's "Hold Shield for Giga or Sopo" code to have 2 or 3 versions of Ganondorf "hidden" in one CSS slot? Maybe the default set could be Minus/Magic mode, and the secret one could be Minus/Sword mode.That looks really cool, but as mentioned wouldn't be doable [...] (too many dorfs)
I just read that earlier today, actually! That's a quality website.
Mostly because you proposed this for official Minus, and you know how I feel about alternate forms with a weapon or officially replacing Minus' signature Ganondorf with something else.
It's too awesome not to use, especially if PM already has its own Dorf. Even if not official, if someone could make it compatible with Minus, I believe people would be super happy.
Would you consider coming back anyways?
"too many dorfs"That looks really cool, but as mentioned wouldn't be doable for official Minus (too many dorfs) and if any of it is reliant on PM gct coding it'll be very difficult to port. As with anything though, if you have permission to modify whatever content you're working with I can generally provide help on technical coding aspects.
"too many dorfs"
Mufugga ain't enough dorf. Pika-dorf, falcon-dorf, Mr. Game and Dorf.
More ganon aint enough ganon.
I mean, we all love warlock punch as it is
Minus Dev Team: "Too much work, forget it." (what I think they'd say)Windwaker Ganon?
Interesting; I didn't get into Smash 4 because I didn't like their version of Ganondorf one bit. He feels really static, and doesn't have the kind of movement he used to in Melee and especially PM. I liked Brawl Ganondorf a bit because he was at least able to cheese people to death with powerful hits when they weren't paying attention, and the Minus version amplifies that. Ganon4th doesn't really have any strengths that jump out at me.