Actually, I figured out how to fix it. You have to go into Roy/Pichu's CSSSlotConfig file with a hex editor. Offset 20 will have what you're looking for. There, you have to add a) the costume number in the SD card(FitCharacterXX), then the number that it will show up as in the actual CSS. So Blue is 0105. Since I don't really care what colors the game considers the textures as, I set my own custom textures as 0606 and 0707. Also, you can continue on to offset30 if you run out of space on offset20. Just remember to put 0C00 at the end NO MATTER WHAT. If you don't, the game won't know that it can't load any more textures for them, and it'll crash.Idk if BrawlEX characters are compatible with cBliss.
No.Pin Clock: In 4.0 final, will every character have 10 costume slots?