Lucis Perficio
Radiant Hero of Blue Flames
I dig that Ike has a combo throw again has dthrow, and it feels like the global changes do his combos well, but...
I don't understand why Ike lost super armor, or a restricted ledge grab limit on his aether, or why his dodges were removed out of of quickdraw, when it was pretty essential for certain MU where a character an spam a reliable projectile (such as Pit). Also, Ike STILL can't use Eruption out of grounded quickdraw like he was able to two patches ago, even without NSM. :/ That and he still can't cancel quickdraw into itself on the ground like he used to. Neither of these last two things were ever mentioned to have been officially removed, and I was told by Pin that they would be re-implemented. I'm not sure why it hasn't been done yet but I would hope that this could be fixed?
I don't understand why Ike lost super armor, or a restricted ledge grab limit on his aether, or why his dodges were removed out of of quickdraw, when it was pretty essential for certain MU where a character an spam a reliable projectile (such as Pit). Also, Ike STILL can't use Eruption out of grounded quickdraw like he was able to two patches ago, even without NSM. :/ That and he still can't cancel quickdraw into itself on the ground like he used to. Neither of these last two things were ever mentioned to have been officially removed, and I was told by Pin that they would be re-implemented. I'm not sure why it hasn't been done yet but I would hope that this could be fixed?
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