NEWB
Well-Known Member
I'm in agreement there. Hopefully they will be able to start rebuffing them as everyone grows stronger together.
How does Roy's side b grounded work? I can only get two hits.
Roy's voice clip has some issues. He dies rather quietly.
His recovery has charizard's tendency to not grab the ledge, but I think that is intentional.
Air side b is very hard to hit with. I can only get it to hit people that recover from the edge be jumping, not edge hopping.
During one match, his fiery sword glow defaulted to something much brighter, like in melee I think. It persisted in future matches until backed out and returned to the menu screen.
As is, this is a great starting point for his minus appearance. Can't wait for him to be refined, as his hitboxes feel weird to me, but that may just be me.
Wiimote makes Marth sound when picking Roy.
If Roy is between Marth and Ike, his recovery shouldn't be worse than Marth. Well, Marth and Ike have comparable recovery actually. So.... Meh?
How does Roy's side b grounded work? I can only get two hits.
Roy's voice clip has some issues. He dies rather quietly.
His recovery has charizard's tendency to not grab the ledge, but I think that is intentional.
Air side b is very hard to hit with. I can only get it to hit people that recover from the edge be jumping, not edge hopping.
During one match, his fiery sword glow defaulted to something much brighter, like in melee I think. It persisted in future matches until backed out and returned to the menu screen.
As is, this is a great starting point for his minus appearance. Can't wait for him to be refined, as his hitboxes feel weird to me, but that may just be me.
Wiimote makes Marth sound when picking Roy.
If Roy is between Marth and Ike, his recovery shouldn't be worse than Marth. Well, Marth and Ike have comparable recovery actually. So.... Meh?