It's been around since 1.01 at least. It only heals 2% and it's slow, but it's still awesome and useful (especially for when you need that tiny difference to survive a uThrow).MK gets a healing pummel? Since when? How could I have missed that in a changelog? I read them for all my mains!
Someone might be able to write an ASM code that puts a minimum mandatory delay of a certain number of frames on being released from a grab, but I don't see another way.damn... well i guess that makes sense, but if there was a way to change either the way grabs or getting grabbed worked, could it fix that issue?
Super scroogeCrate jab your way under stage to the other side, then bike back to where you were, then hop off and b-air back again, then up-b to safety.