Suggestions for G&W

Discussion in 'Mr. Game & Watch' started by Arkane, Dec 25, 2015.

  1. Arkane

    Arkane Ghost

    Messages:
    2
    Location:
    Tennessee, United States of America
    Main:
    As a G&W main, this game really boosts G&W's viability. However, there are a few things that standout, not as flaws, but more as awkward.

    The first thing that came to mind, was the NAir:
    -Get rid of Brawl's NAir.
    -Add a sweetspot on the diagonal tips of the hit boxes that launch a little further.
    -Speed up the NAir by about 7 frames, however, reduce damage by 5%.

    Any reply or thoughts are nice to see. Thank you!
     
  2. Mawootad

    Mawootad Minus Backroom

    Messages:
    366
    B- FC:
    1509-2394-9354
    Main:
    The Brawl nair is pretty useful as it's gw's fastest attack. I don't know if you're aware, but you can use Melee nair by holding a.
     
  3. Arkane

    Arkane Ghost

    Messages:
    2
    Location:
    Tennessee, United States of America
    Main:
    Yes, I know you can, but its hard to land. Tbh I prefer BAir over the Brawl NAir. None of G&W's air attacks really have a lot of power. You have to finish combos with a grounded move or down air, which doesn't kill unless you're past ledge.
     
  4. Thor

    Thor Well-Known Member

    Messages:
    1,803
    Location:
    Minnesota (for summer), UIUC (for school year)
    B- FC:
    4986-6645-6355
    I think Melee nair is supposed to be his aerial KO move... well either that or judge [which is random but can hit like a tank on the non-1 numbers].

    Also, I have to double check, but I think Brawl nair does like 16%, aka it's amazingly useful for building damage.
     
  5. Kymaera K1ng

    Kymaera K1ng A PMCC player

    Messages:
    236
    B- FC:
    3570-8243-0813
    Main:
    I would like to see Gdubs recive autocancel Bacon, and the ability to absorb and be hit by his own Bacon again.
     

Share This Page