Bashdemears
Jiggs2stronk
Nobody said it's *more* fun. I meant for me. I dont get any excitement out of casually playing a game or holding back.
Then use that L-cancelling code that was linked. L-cancelling has nothing to do with 'holding back', it just makes already complex inputs more complex, distracting from the real focus of the game: outmaneuvering your opponent.Nobody said it's *more* fun. I meant for me. I dont get any excitement out of casually playing a game or holding back.
You implied that L-cancelling makes the game more competitive and not doing it is holding back. I completely respect your decision, and those codes will do that for you. I, however, personally disagree. All L-cancelling seems to do is make a skill barrier that only some people can pass.I never said L-canceling had anything to do with holding back. :0 It has nothing to do with tech skill. Its just doing the best you can. Thats what the competitive spirit is.
If you want wavedashing that badly, play Fox."no" on the L cancelling. "Yes" on the wavedashing. people who don't seem to understand how good wavedashing is must understand the amount of movement options it grants the player.
i already do, and its not like im begging for it, having more movement options only enrichs the game. it doesnt have to be wavedashing( honestly, i would back flips if they rip all chars airdodge and implement a air dash system where the player goes into free fall special (i think this is where you're NOT helpless), but doesn't have any invinc frames).If you want wavedashing that badly, play Fox.
well, my idea was that the air dash system would give you a boost in any direction, but doesn't put u in a special freefall and doesnt have invincible framesThat sounds interesting.... I think...
Special fall is the helpless state after a special move last I checked.
Minus gives characters a whole mess of new positioning and/or spacing tools. I don't think wave dashing is necessary, if for the additional reason that every character is unique without it.
Just my thoughts though. I was never good at it, but I'm starting to get it with fox and wolf.
yea, that is true, it just adds to her already stupid offstage game and stuffYeah, that's what I thought was interesting.
Things is, I don't think a whole mess of characters actually benefit greatly from it, based off their current aerials. This only helps characters that have an aerial that they can approach with. I would also definitely not want Jiggs to get that.
well, my idea was that the air dash system would give you a boost in any direction, but doesn't put u in a special freefall and doesnt have invincible frames
Yeah, that's what I thought was interesting.
Things is, I don't think a whole mess of characters actually benefit greatly from it, based off their current aerials. This only helps characters that have an aerial that they can approach with. I would also definitely not want Jiggs to get that.
would boost jiggs from dangerous to godlyyea, that is true, it just adds to her already stupid offstage game and stuff