Bent 00
Longtime Limit Breaker
In Brawl Minus MAX 1.01, Mario's Metal Cap was nerfed so that it takes at least twice as long to activate. However, it's still quick enough for Mario to use it after a KO, so you'll still be seeing plenty of the Metal plumber.
For many characters, he isn't a problem -- just chaingrab him or lock him in place with stunning attacks. Some characters don't fare as well, though, and have no better alternative than to just run away until the Metal effect wears off. I still think that situation cheapens and dulls the flow of the game.
Anyhow, I'm assuming the Metal Cap isn't going to be removed, so I made this topic. Let's figure out how each character should deal with Metal Mario. I'll post the ways I work around him as my mains. Please post any advice you have too!
Captain Falcon:
I think Falcon can chaingrab Metal Mario with Down Throw, but the timing is strict; hold down the Z button for a split-second too long, or press Z a split-second too early, and you'll shield, letting Mario get free. Most of Falcon's moves won't faze Metal Mario for long, so you'll end up taking more damage than you deal if you try to take him on directly. A good Mario player will know to watch out for grabs, so your best option is to... Keep away until the Metal wears off. How frustrating for Falcon!
Ganondorf:
Use Side B and down throw a lot? Haven't tried this matchup much yet.
Zelda:
Zelda's grabs are far too slow to catch Metal Mario, and he's fast enough that he'll be too close to Zelda for most of her ranged hitboxes to pose a threat. She can stun him with her jab's ranged hitbox a few times in a row, and Down Smash helps somewhat, but the best strategy for Zelda to follow against Metal Mario is... Keep away until the Metal wears off.
Notice a pattern here?
I'm looking forward to reading how everyone else handles Metal Mario. If you need a Mario player to play against, I play him well enough -- send me a PM to set up a game.
I currently think the Metal Cap should be removed entirely, given more limitations, or mixed up with Invisibility and/or Bunny Hood. It helps Mario a lot in certain situations, but it also makes him way too strong against specific characters. It breaks game balance more than it helps it IMO.
For many characters, he isn't a problem -- just chaingrab him or lock him in place with stunning attacks. Some characters don't fare as well, though, and have no better alternative than to just run away until the Metal effect wears off. I still think that situation cheapens and dulls the flow of the game.
Anyhow, I'm assuming the Metal Cap isn't going to be removed, so I made this topic. Let's figure out how each character should deal with Metal Mario. I'll post the ways I work around him as my mains. Please post any advice you have too!
Captain Falcon:
I think Falcon can chaingrab Metal Mario with Down Throw, but the timing is strict; hold down the Z button for a split-second too long, or press Z a split-second too early, and you'll shield, letting Mario get free. Most of Falcon's moves won't faze Metal Mario for long, so you'll end up taking more damage than you deal if you try to take him on directly. A good Mario player will know to watch out for grabs, so your best option is to... Keep away until the Metal wears off. How frustrating for Falcon!
Ganondorf:
Use Side B and down throw a lot? Haven't tried this matchup much yet.
Zelda:
Zelda's grabs are far too slow to catch Metal Mario, and he's fast enough that he'll be too close to Zelda for most of her ranged hitboxes to pose a threat. She can stun him with her jab's ranged hitbox a few times in a row, and Down Smash helps somewhat, but the best strategy for Zelda to follow against Metal Mario is... Keep away until the Metal wears off.
Notice a pattern here?
I'm looking forward to reading how everyone else handles Metal Mario. If you need a Mario player to play against, I play him well enough -- send me a PM to set up a game.
I currently think the Metal Cap should be removed entirely, given more limitations, or mixed up with Invisibility and/or Bunny Hood. It helps Mario a lot in certain situations, but it also makes him way too strong against specific characters. It breaks game balance more than it helps it IMO.