I didn't say they were.Pokemon shouldn't be changing when you die.
Well a lot of people, myself included, do play as more than one mon.If they main one mon, they shouldn't need to cycle twice.
We were actually going to do this for 4.0 and give the all of the pokemon trainer pokemon proper up-specials (not just aerial only) but it turned out to be too difficult.
The specials or the cycle?We were actually going to do this for 4.0 and give the all of the pokemon trainer pokemon proper up-specials (not just aerial only) but it turned out to be too difficult.
Specials. The cycle is easy enough to do, we just can't leave them with no grounded DownB though!The specials or the cycle?
That doesn't sound like a big deal if you ask me. One could argue that they didn't have complete down specials in the first place. The way I see it, you're only adding features.Specials. The cycle is easy enough to do, we just can't leave them with no grounded DownB though!
Yes, but it isn't a "we don't think this is a good idea" thing it's an "our lack of resources puts this in the low priority queue" thing. To give the pokemon proper down specials requires major asm, ai, PSA, animations, and testing, so while it would be amazing to accomplish it's just too much work to really do unless circumstances change.
Well we can probably do it now due to new advances, and we're definitely removing switching from down-b, but we think that the best solution may be to remove switching entirely. The flavor of it is cool, but most players don't use the feature and the balance implications of what would happen if people actually did use it frequently are pretty scary, given that the designs of the three pokemon mean that basically they should always have positive matchups against everyone if a player knows how to play all three at a decent level.
Well we can probably do it now due to new advances, and we're definitely removing switching from down-b, but we think that the best solution may be to remove switching entirely. The flavor of it is cool, but most players don't use the feature and the balance implications of what would happen if people actually did use it frequently are pretty scary, given that the designs of the three pokemon mean that basically they should always have positive matchups against everyone if a player knows how to play all three at a decent level.
hmm. hmm. heh. alright. keeping one but deleting the other. fairness. less options. good for them both. okay. I see.Sheik and Zelda will be staying, as will Samus and ZSS.