Turk Injaydii
Brawl Zeus Bandwagon-Rider
Charizard's special moves don't seem very useful outside of Fly. Stealth Rock's random rock placement makes it good sometimes, but there are others when all the rocks just clump together. Can the move he edited to be have better rock placement? If its not possible to make more consistently useful rock placement, he'd be better off w/ Smash 4 Rock Smash or PM Heat Wave.
Neutral B is just a very unviable move. I love its premise, but it has too many things wrong with it for it to be useful. Long start up, very slow projectile, and you can't even mix up the shot well because he just falls if you use it in the air. The move may have potential, but it needs A LOT of work. Less startup and/or cool down, make him hover in place if in the air so he can line up shots, make the fire ball faster or make bigger if the sluggish start up isn't adjusted...and any other ideas others would like to add. As is though, that move is borderline unusable competitively. Not trying to be rude, just being frank.
Aerial down B just odd. Not being able to glide back up just looks and feels off. With as much as I've seen yall mention the importance of presentation, surprised yall made this move this way. It doesn't really look like gliding. It looks as if he's been put on a set rail that he has to follow to the end...and even if the move was adjusted to actually look and feel like gliding, its still kind of boring, imo. I'll make another thread with suggestions for it.
In closing, just want to say that this is all feedback given with good intentions. Hope it doesn't seem like I'm stepping on any toes. I just feel Zard needs some work to be made more interesting and more viable against the rest of the cast.
Neutral B is just a very unviable move. I love its premise, but it has too many things wrong with it for it to be useful. Long start up, very slow projectile, and you can't even mix up the shot well because he just falls if you use it in the air. The move may have potential, but it needs A LOT of work. Less startup and/or cool down, make him hover in place if in the air so he can line up shots, make the fire ball faster or make bigger if the sluggish start up isn't adjusted...and any other ideas others would like to add. As is though, that move is borderline unusable competitively. Not trying to be rude, just being frank.
Aerial down B just odd. Not being able to glide back up just looks and feels off. With as much as I've seen yall mention the importance of presentation, surprised yall made this move this way. It doesn't really look like gliding. It looks as if he's been put on a set rail that he has to follow to the end...and even if the move was adjusted to actually look and feel like gliding, its still kind of boring, imo. I'll make another thread with suggestions for it.
In closing, just want to say that this is all feedback given with good intentions. Hope it doesn't seem like I'm stepping on any toes. I just feel Zard needs some work to be made more interesting and more viable against the rest of the cast.
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