Bug Report Thread for 4.1

Discussion in 'General Discussion' started by Survivian, Aug 3, 2017.

  1. Yukari Yakumo

    Yukari Yakumo New Member

    Messages:
    8
    Location:
    Somewhere along the boundaries of Gensokyo
    Main:
    Looks like the SLAPAYO glitch from VBrawl https://www.ssbwiki.com/SLAPAYO
    The glitch itself seems to be very rare usually involving Ness being hit while charging but not necessarily needing to have clanked with the Yoyo hitbox. Last time it has been documented was by 2 random kids 5 months ago on a video with 2 views one of them being mine.
     
  2. Gingar

    Gingar New Member

    Messages:
    2
    Main:
    Waluigi CPU is still messed up. It doesn't recover if it gets knocked offstage.
     
  3. Bent 00

    Bent 00 Well-Known Member

    Messages:
    1,567
    B- FC:
    1461-6025-1473
  4. Pin Clock

    Pin Clock Project Leader Minus Backroom

    Messages:
    967
    Location:
    Jersey
    If something functions as intended, it's not a bug. If you don't like the intended function, that's a balance issue.
     
  5. player_03

    player_03 P3

    Messages:
    236
    Main:
    Event match 4 requires you to destroy all of the breakable terrain in Skyworld, but destroying the one breakable platform isn't enough. Presumably, the game is waiting for you to destroy five pieces, which there aren't anymore.

    Same with event 6: it's waiting for the stage to scroll a certain distance, but the new stage doesn't scroll.
     
    Last edited: Aug 23, 2017
    AGentleStar likes this.
  6. MelonKeepR

    MelonKeepR Active Member

    Messages:
    101
    Location:
    United Kingdom
    If you slow down the game to 1/4 speed in training mode, Pichu's debug mode hitbox indicators get bigger for some reason.
     
  7. Bent 00

    Bent 00 Well-Known Member

    Messages:
    1,567
    B- FC:
    1461-6025-1473
    Let me rephrase: The HitBox of the burning tackle lasts longer than the animation does.

    After the fire GFX have subsided, and Kirby has come to a full stop into a standing animation, the burning tackle HitBox is still active for a few frames. Sounds more like a bug than "functioning as intended" to me.

    Kirby's Reverse Warlock Punch HitBoxes are still too far behind him, as well.
     
    Last edited: Aug 30, 2017
    AGentleStar likes this.
  8. Survivian

    Survivian The Rando-Est of Brandos

    Messages:
    39
    Location:
    My House
    B- FC:
    3957-3720-8220
    Main:
    Credits to Atla on the Discord:

    If you play doubles with double falcon vs anyone and the falcons charge neutral b, the game lags on console.

    It's worse if the people the falcons are facing use a ton of particle effects.

    I think its due to the outlines on characters in teams.
     
  9. Survivian

    Survivian The Rando-Est of Brandos

    Messages:
    39
    Location:
    My House
    B- FC:
    3957-3720-8220
    Main:
    Sonic's Up-B is already a problem.
    It also doesn't refresh if he touches the ground while in Spindash.
    If he uses Up-B on stage and revs up Down-B mid-air, coming out of the move will put him in his special fall.
     
    AGentleStar likes this.
  10. Bent 00

    Bent 00 Well-Known Member

    Messages:
    1,567
    B- FC:
    1461-6025-1473
    This isn't s bug, more like a Quality issue -- but Skyward Sword Link's face and jawline could use some work.

    [​IMG]Skyward Sword Link is looking a bit fat in the face and neck.

    I'd post this in the Quality Control thread if there was one, but there isn't, so...

    On a different note, what bugs does Snake have in 4.1?

    There's Cypher not refreshing when Snake gets hit by something (like a foe's attack or his own C4).

    How long has that been a problem? Started in 4.1, didn't it?

    Did someone say something about his Grenades' throw trajectory/momentum reverting to vBrawl speed in 4.1?

    Wondering how to fix these Snake bugs...
    If they're not hard to correct, I'd like to go ahead and fix them, rather than wait for them to be addressed in 4.2.
     
    Last edited: Sep 6, 2017
  11. Pin Clock

    Pin Clock Project Leader Minus Backroom

    Messages:
    967
    Location:
    Jersey
    Snake's grenades are fixed in 4.2. The recovery issues started popping up in 4.1.

    Reminder to only post bugs in this thread.
     
  12. Bent 00

    Bent 00 Well-Known Member

    Messages:
    1,567
    B- FC:
    1461-6025-1473
    What exactly is wrong with Snake's Grenades in Brawl Minus 4.1?
    How did you fix them?
    Would you go ahead and share the fix, so those of us who play Custom Minus don't have to wait until 4.2 to fix this problem?

    Where's the most appropriate place to post Quality issues? There is no Quality Control thread.
     
  13. Pin Clock

    Pin Clock Project Leader Minus Backroom

    Messages:
    967
    Location:
    Jersey
    Specifics with the common3. Official fixes come with official releases, it'll be a few months longer at the latest.

    You can always make a thread if you like.
     
  14. Survivian

    Survivian The Rando-Est of Brandos

    Messages:
    39
    Location:
    My House
    B- FC:
    3957-3720-8220
    Main:
    Snake's Grenades pop-up instead of launching horizontally.
    If I remember correctly, someone posted about it earlier in the thread.

    EDIT: No one did, but it has been a source of grief on the Discord.
     

Share This Page