AeroIncarnated
The Only Hero
I'm probably 420 years old at this point. The only time I sleep is in my grave.
40. EVEN WITH CRUISE CONTROL YOU STILL HAVE TO STEER.Rule #31: CAPS LOCK IS CRUISE CONTROL FOR COOL
The following is a question about the Minus developers' design decision regarding offstage Warlock Punch being 100% suicidal on whiff.
It is not encouraging further discussion of a tweak to change this. It is not meant to cause further heated debate.
It's a simple question about an official design choice in Minus.
IIRC, none of you main Ganondorf. Gold_TSG does, but he's not a developer.
Given this, why do you feel so strongly about keeping Warlock Punch as-is? Not counting Gandouken, it's functionally the same move that it has been in every other Smash (except 64, and it was Buffed with armor in Smash 4). Minus was its one chance to be different offstage, and the majority of other characters' Neutral Specials were Buffed significantly.
I'm not asking for your reasons why you won't change it, you've posted those more than enough.
I'm asking why you're so adamant about it. You've said you discussed it in the Back Room -- how did those discussions go? It's apparent that you have a very strong stance against changing Warlock Punch, but if none of you main Ganondorf, then I'm curious to know how your position became so firmly rooted.
I posted this here because it's a question (not a discussion) about the official stance on Warlock Punch, so it doesn't belong in the Custom Warlock Punch thread.
Warlock Punch was discussed on the stream, so this is on-topic.
My bad, posted at the same time as Gold there. I hope that wasn't interpreted as a jab.Taking jabs at them at this point isn't much better than pushing for its actual inclusion, lets all just let this one die.
My bad, posted at the same time as Gold there. I hope that wasn't interpreted as a jab.
Gold was made a moderator just recently.Was Gold always a moderator and I just never noticed?
I get that it's a "Minus Staple", but it could easily be put on a toggle (Side Taunt) which switches between the OHKO and a more useful form of the move. IMO, the OHKO Punch should be 'Dorf's Secret Taunt. This setup works well for Falcon.The punch portion of warlock punch will never be a "good" move from a competitive perspective as it doing 666% damage is part of Minus's identity and that makes it impossible to be a competitive move. There is nothing anyone can do or say to change that.
Yeah, it's a good idea, but the Warlock Punch OHKO is above "Minus Staple", it's one something that defines what Minus is and thus not something that cannot be changed without fundamentally weakening the identity of the mod. So even if someone comes up with a Warlock Punch that's just all around admittedly better than a slow, unsafe OHKO we still wouldn't change things (and in case anyone is wondering, that's basically the only gameplay related thing that's not up for debate).I get that it's a "Minus Staple", but it could easily be put on a toggle (Side Taunt) which switches between the OHKO and a more useful form of the move. IMO, the OHKO Punch should be 'Dorf's Secret Taunt. This setup works well for Falcon.
Just saying it could be done, and that it's a compromise that should make both sides happy.
But that's Custom territory, so back to the Custom WP thread I go...
The punch portion of warlock punch will never be a "good" move from a competitive perspective as it doing 666% damage is part of Minus's identity and that makes it impossible to be a competitive move. There is nothing anyone can do or say to change that. If you want a competitive neutral special use the hadouken which isn't safe in the air for what I believe are obvious reasons. So if you want usability things related to the hadouken cool, but the punch isn't changing.