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  1. Bent 00

    Brawl Minus 3.5 has arrived!

    Yeah, is there an estimated release window on that bugfix update? I'm looking forward to it.
  2. Bent 00

    Kirby's powers.

    I'm still almost certain that I read somewhere that the files you speak of didn't have any effect on the functions of Kirby's Copy abilities; those are all inside FitKirby.pac, IIRC. Then again, I may be completely wrong here...
  3. Bent 00

    the traps of snake

    I used to play Snake a lot. We should have some matches sometime, see if I can teach you anything by example. Here's some old advice I wrote for vBrawl Snake. Much of it still applies in Minus: http://www.gamefaqs.com/boards/928518-super-smash-bros-brawl/46621449
  4. Bent 00

    Brawl Minus 3.5 has arrived!

    I didn't ask to be credited for the code's creation -- I wanted to be credited for "suggesting and testing" it, but I don't care anymore. Seems like a lot of fuss over a mere 31 extra letters in a text file few will ever read.
  5. Bent 00

    Report all character bugs here.

    No snapshots of these (yet): - Link's left eye still disappears during a Back Slice. - A Flying Finishing Blow has no hitbox after the first few frames. You'd expect it to have a static hitbox like D-Air's, but no -- the Master Sword just clips harmlessly through aerial targets. This may have...
  6. Bent 00

    Greatest moments in brawl (minus) not caught on film!

    It appeared right when I landed a lethal Triple Knee combo on Glyph's R.O.B., and it closely followed Falcon back to the stage. Falcon taunted "Show me ya moves" right beside it, and then the Fly Guy flew away.
  7. Bent 00

    crew battles

    Are they currently posted publically anywhere? I'm looking for the Project M codes that replace Handicap with Stock Control / Crew Mode, plus the codes that replace Damage Gauge with Input Assist. I'd also like to know how to make that code change the number of buffer frames to numbers other...
  8. Bent 00

    dair silliness.

    They did make an exception for Falcon's Up Smash...
  9. Bent 00

    Brawl Minus 3.5 has arrived!

    I'm tired of talking about it. If the devs won't allow me to have this little bit of credit, so be it. I'm just happy the code got made and accepted into the Minus codeset. I wouldn't expect credit for anything as simple as a character suggestion/fix/buff/etc. What I meant by compiling the...
  10. Bent 00

    Greatest moments in brawl (minus) not caught on film!

    Here's one of my favoite moments which actually got published on YouTube. Skip to 01:34... That Fly Guy's timing is just perfect.
  11. Bent 00

    crew battles

    Handicap lets you set how much damage you start off with on every stock. It's been a feature since S.S.B. 64. Stock Control lets you set how many stocks you start each match with. More details here. Stock Control / Crew Mode may be impossible to implement anyway; as far as I know, the Project...
  12. Bent 00

    crew battles

    Are you suggesting we use Stock Control / Crew Mode instead of Handicap? If so, ehh... I think that code isn't widely-used or liked enough to replace Handicap. ...You're just suggesting we have some Crew Battles, aren't you?
  13. Bent 00

    Brawl Minus 3.5 has arrived!

    Like I said before, I don't expect any credit for just testing alone. In this case I did more than just test the code; I thought of it, found a coder to write it, compiled the code, thoroughly tested it, organized it, and publicized it. At any rate, it's ultimately up to the devs. I've said my...
  14. Bent 00

    Brawl Minus 3.5 has arrived!

    Did you see the bit I added to my last post? Specifically, I don't see why that would sadden anyone. Except me. :/
  15. Bent 00

    Brawl Minus 3.5 has arrived!

    I think that if you can point to a code in the codeset, and state as a fact "that code would not exist without my efforts", then you deserve to have your name attached to it. That said, helping make a good thing into reality is its own reward; I'll be happy if v2 makes it into the next version...
  16. Bent 00

    Hitbox General Discussion

    What bugs me the most about it is that you can't shield it or spot dodge it.
  17. Bent 00

    Hitbox General Discussion

    Peach's Dash Attack > F-Smash combo is hard to punish, and easy to land thanks to that huge hitbox. Perhaps it should lose a little range in exchange for the Cancel...? Seriously, the only way to punish that combo is to roll behind Peach with perfect timing and follow up with a fast attack or...
  18. Bent 00

    Report All Stage Bugs Here.

    Hey libertyernie! It's good to see you here. Thanks for all your work on your Classic Stage Expansion Packs. My group has gotten a lot of enjoyment out of all those extra stages. :) To answer your question, the Stage Expansion codes were removed in version 3.5 because of reports they may have...
  19. Bent 00

    Hitbox General Discussion

    I know, and I don't disagree, but I think some attacks' animations do not give the opponent a fair idea of the true range of the certain moves; they just have to get hit by them repeatedly to learn where those invisible hitboxes are. Like I said before, I wasn't complaining about any of the...
  20. Bent 00

    Brawl Minus v3.5 Tier List Discussion

    I knew you already fixed it, I just wanted everyone else to see what I was talking about.
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