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  1. Thor

    Brawl Minus 3.Q is all Qued up and ready to go!

    Falco jab. Also Fox shine (? if it's not devs fix that, and give it I-frames on frame 1 too please).
  2. Thor

    Super Smash Bros. 4 Discussion

    Retardation at its finest. Well I mean it doesn't have Ice Climbers so of course. ;):rolleyes: WAIT NO IT DOESN'T HAVE SNAKE :eek: F*** YOU PIN!!! :mad: People assuming that hurts the game is the only thing that will REALLY hurt the game - VI is different but in no way worse than DI, either...
  3. Thor

    Most OP version of each character?

    Any Falco prior to MAX had a garbage recovery (worse than Captain Falcon's by a considerable margin in my opinon), but I have heard that pre-MAX nair was broken (I think 3.3 had the rapid-hitting nair, but I don't know if it had the "drag them along" property). 2.X.6 Fox (or maybe MAX?) had...
  4. Thor

    Brawl Minus 3.Q is all Qued up and ready to go!

    Jiggs Falco is even. Falco's bair can be annoying for Jiggs, as can his reflector. And lazars and side+b and hard to gimp (gravity is annoying but it's not hard to work around). Also she doesn't like utilt very much either. Jiggs is also not greater than ROB [...], Sheik [ftilt and bair...
  5. Thor

    Most OP version of each character?

    DEFINITELY go to 3.3 for ZSS - in that version, down+B gave jumps back, as a recovery buff, but people hadn't realized this existed at the same time as a recovery buff already in place that made doing the kick during down+B give you down+b back - so double jump -> down+B and do the kick ->...
  6. Thor

    Super Smash Bros. 4 Discussion

    That's the same as DIing stuff, and it puts them into edgeguard position/losing stage control if they VI away, or higher above you so you can force airdodge traps [airdodging into the ground isn't nearly as safe as Brawl or Melee] or juggle them more. The only difference that should ultimately...
  7. Thor

    Super Smash Bros. 4 Discussion

    No it doesn't.
  8. Thor

    Super Smash Bros. 4 Discussion

    You, sir, are massively overreacting. Also the games are already stated to be vastly uneven - Wii U has more music and stages, and it will NOT have Smash Run (has been stated to be 3DS exclusive) but WILL have other game modes [or so I've read] to compensate.
  9. Thor

    Brawl Minus 3.Q is all Qued up and ready to go!

    Not to be obnoxious but are these Wario vs Olimar matches? Olimar is known to cause freezes, especially as people are dying. Samus's zair also occasionally does apparently, so that might be a problem interacting with Wario [if you do more than 1v1, I don't know]. I haven't heard of this with...
  10. Thor

    Super Smash Bros. 4 Discussion

    You had implied there was zero intention to ever include them - Pin Clock's evidence is proof to the contrary. Also see my post about this stuff (the one that also mentions vectoring, or "Distance Influence" as I like to call it [should be abbreviated DI]).
  11. Thor

    Super Smash Bros. 4 Discussion

    I doubt it, it's been said that vectoring will help less at lower percents (the higher your percent, the more it helps, or so I've read), so then it would give a bit of extra oomph but not actually get you out far enough. That could also just lead to edgeguard set-ups easier.
  12. Thor

    Super Smash Bros. 4 Discussion

    No. Hardware limitations were exactly why he didn't add them [I'm not angry either, I get it, but it's the truth.] Sakurai said it himself: http://www.latintimes.com/super-smash-bros-4-characters-masahiro-sakurai-confirms-no-ice-climbers-and-explains-why-262292 Also, prepare to have all you...
  13. Thor

    Thoughts on the 3DS Demo?

    I don't know about fsmash, but I've walked through his jab before [I still don't have it, but someone let me borrow their 3DS for like half an hour so I got a bit of time with it]. It's awesome. Or else it's not true but I clearly though I was moving forward as the shield mooted out the pellets.
  14. Thor

    Super Smash Bros. 4 Discussion

    Totally unrelated, but was the "Su-purr Smash cats" image in your signature ever updated? If so, I want to see the cat that represents Duck Hunt Dog.
  15. Thor

    New Buff ideas

    Or just make it like 5X bigger and terrifying so that they more or less have to dodge it perfectly. I think that would also be very awesome and workable [as long as it is technically dodgeable somehow - maybe with a perfect roll through it or something].
  16. Thor

    Brawl Minus 3.Q is all Qued up and ready to go!

    3.Q Olimar was nerfed though - so I wonder how nerfing Pikmin explosions started causing random freezes...
  17. Thor

    Brawl Minus 3.Q is all Qued up and ready to go!

    I guess I'm lucky I rarely get freezes... except when playing 3.Q Olimar or using random character select.
  18. Thor

    Super Smash Bros. 4 Discussion

    In Brawl, forward air has zero auto-cancel frames, which when someone went into the programing saw was an error because the wrong kind of timing function was used. Or so I've read. So I was wondering if either of them had fairs that auto-cancel when they visually look like they should (if you...
  19. Thor

    Thoughts on the 3DS Demo?

    I was curious if you could try to SDI some of the moves, even if SDI is apparently reduced in efficacy - also that infinite has been tested to work ONLY on Robin for whatever reason. I think some throws are much less useful, because in Brawl many of them were good for their follow-up ability...
  20. Thor

    Super Smash Bros. 4 Discussion

    From what I saw, it doesn't cancel into itself, and has some endlag like Phantasm [I don't think as much as aerial Minus Phantasm though], but I clearly saw QD -> up+b offstage, and that is also what it says on Smashwiki, which is often where I look for information on stuff...
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