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  1. MelonKeepR

    Community Request Thread for the next version after 4.0BC

    First off, the way the whole game would be played would be a whole lot different if everyone could wavedash. And second off, maybe "Lazy" was a bad word to use, but I just feel that there are better ways to make characters more mobile without them all having the same option. Lastly, it's...
  2. MelonKeepR

    Community Request Thread for the next version after 4.0BC

    Interesting concept, I think we should stick with the wavedashes we've got now. Not every character needs a wavedash, and I'd much rather see new, fun movement options given to other characters rather than being lazy and giving everyone a wavedash.
  3. MelonKeepR

    5 Mains

    1.:iceclimbers::nana: 2.:fox: 3.:peach: 4.:falco: 5.:falcon:
  4. MelonKeepR

    Community Request Thread for the next version after 4.0BC

    Short answer: Yes. Long answer: Undoubtedly.
  5. MelonKeepR

    The GIF metagame has yet to be properly discovered.

    The GIF metagame has yet to be properly discovered.
  6. MelonKeepR

    Hitstun Jank

    Yes. It does. I tested, it doesn't matter if it's a ledge jump, double jump, shorthop, fullhop or footstool - the up-b will stop the momentum. Acting out of hitsun is the only way to get such a boost.
  7. MelonKeepR

    Hitstun Jank

    In Brawl Minus, the up-b completely stops your momentum. Out of hitsun, you get a huge boost.
  8. MelonKeepR

    Hitstun Jank

    Yeah, give me a mo' Edit:
  9. MelonKeepR

    Community Request Thread for the next version after 4.0BC

    I used to do that, really, you've just got to practise. Don't hold the shield button for too long. This isn't an inherent problem on the game's side, it's something that you can learn not to do. Edit: My main issue, at the moment, is trying to waveland onto platforms and then sliding off. Which...
  10. MelonKeepR

    Community Request Thread for the next version after 4.0BC

    Speaking of wavedashing, I've always thought Fox's was a bit too slippery, what are the chances of that being changed?
  11. MelonKeepR

    Fox's Frame Data/Hitboxes | 4.0BC (Updated 4/7/17)

    Good. Great! Awesome! Outstandi- AMAZING!
  12. MelonKeepR

    Dual Maining.

    Currently, I main ICs and occasionally swap between Fox/Falco/Peach, just for fun. I've gotten "pretty good" at the latter three and would like to pick one up as a secondary main. Specifically, I'd like to play Fox - and I'd like to get better with Fox techskill. The scary part about all of...
  13. MelonKeepR

    Community Request Thread for the next version after 4.0BC

    So, how's about Moonwalking? I know what I said about not adding a bunch of Melee mechanics, so this may sound hypocritical - but hear me out. Moonwalking is stylish - and I'd like to see it in Brawl Minus (Maybe only for a select few characters, like Captain Falcon and Ganondorf?). I don't...
  14. MelonKeepR

    Community Request Thread for the next version after 4.0BC

    But what if Waluigi's footstool made the opponent go up - allowing for combos and suchlike. I'm not recommending that, but it sounds funny.
  15. MelonKeepR

    Community Request Thread for the next version after 4.0BC

    As it is now, Falco's down-b brings opponents towards him, and from there he can follow up. Seeing his Melee shine, maybe not as a permanent addition - but just an alternative .pac for those who want to try it out would be nice, but keep in mind that it's Brawl Minus. Making everything act like...
  16. MelonKeepR

    Characters I would like to see in Brawl-

    If you're going to make the effort to tell us what games they're from, you could at least... tell us what games they're from. But that's fine. I'd like to see Clovis Barclay (You know what game he's from.)
  17. MelonKeepR

    Community Request Thread for the next version after 4.0BC

    Maybe reduce the amount of time the final hitbox on Sonic's dash attack lasts for? Today, I was playing a match with my friend. He did a dash attack, I went to grab when I thought I was safe and I got spiked. This has happened in the past, and I really don't think it's okay to be afraid to...
  18. MelonKeepR

    Community Request Thread for the next version after 4.0BC

    The Melee 20XX training pack allows you to switch between vanilla characters and SD Remix characters. Normal SD Remix doesn't change top 8, but for some reason, the 20XX version switches Fox and Falco's shine.
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