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  1. Sammi-husky

    Mario's dash attack

    as far as i can tell, his u-smash's current build VS vBrawl are as follows: Damage: 13 -> 16 Base Knockback: 32 -> 38 and the whole move was sped up by 1.2x
  2. Sammi-husky

    Brawl Minus MAX 1.01 is HERE!

    Newb, i...dunno what to say to that ;~; most of us don't know ourselves exactly whats changed from vBrawl. i don't think there was ever once a 'vBrawl vs Minus' changelog in the history of minus...meaning there isn't exactly any particular way to check things other then go through (roughly)...
  3. Sammi-husky

    Brawl Minus MAX 1.01 is HERE!

    Mostly everything. The changelist is gonna be massive i can tell ya that much :P
  4. Sammi-husky

    Mario's dash attack

    Problem is, if you jump him (jumping his dash for example) you wanna be able to hit him away from you on the way down, especially since his u-smash has such a big hitbox. (dash attack-> popup u-smash). Problem is, it beats alot of attacks on the way down, even if the attack is timed well. The...
  5. Sammi-husky

    [deleted]

    US, California central coast. Flower Seed Capital of the World, The City of Arts and Flowers. Guess i'll play minus with some flowers ;~;
  6. Sammi-husky

    Mario's dash attack

    Mario is monster imo, but i've been there done that trying to explain him so im not gonna bore you all with that again. :P Mario's dash is indeed the root of it all to be honest. Reducing the priority doesn't hit his combo potential at all. The idea is to make it so that he can't just power...
  7. Sammi-husky

    Mario's dash attack

    I believe that i was also brought up these points a long time ago. glad i'm not the only one that sees these things. It shouldn't have so much priority. The fact is that it has far more reward then risk. The risk is so low, that throwing out there is nearly always a better option then alot of...
  8. Sammi-husky

    Brawl Minus MAX 1.01 is HERE!

    oh it's gonna be big alright.
  9. Sammi-husky

    Brawl Minus MAX 1.01 is HERE!

    sorry NEWB i gotta correct you on GC. if you royal rampage, and smash them into the ground. DON'T touch them. instead, wait til they pop out of the ground. jump just a little before they pop out and start GC. the popping out of the ground is similar to a grab release in that they CANT do much...
  10. Sammi-husky

    Brawl Minus MAX 1.01 is HERE!

    i think we could just make it so he loses his super armor earlier in the endlag of the move? right now he keeps it all the way to the last frame of the animation
  11. Sammi-husky

    Brawl Minus MAX 1.01 is HERE!

    Newb, i am making this my sig lol. this is by far one of the best things i've heard to describe competitive minus, and should be thoroughly taken into consideration when evaluating a moves stupidity. NOW I'M NOT TAKING A SIDE ON THIS SITUATION. i don't play great bowsers so i don't have an...
  12. Sammi-husky

    Brawl Minus MAX 1.01 is HERE!

    that's understandable. i knew you weren't saying it wasn't technical :P it's just that alot of players in the past, and many people still do, consider minus 'stupid' and 'broken'. back in the 2.X days, the game was MOSTLY focused on the shock factor and being silly and cool. The game is much...
  13. Sammi-husky

    Brawl Minus MAX 1.01 is HERE!

    Re: i mained squirtle for a VERY significant amount of time when i wasn't 'allowed' to use Lucario. He is VERY good. watch some old vBrawl squirtle vids. the combos there haven't really been changed or touched significantly. use d-tilt as an integral part of your moveset as a combo starter...
  14. Sammi-husky

    Brawl Minus MAX 1.01 is HERE!

    Were not Actually using cBliss. Were using a different method, though the effect is the same. As for bowser, your just going to have to settle for the fact that the game isn't going to be fair in FFA's. We can do our best, but FFA's aren't considerably high on the list in terms of proving...
  15. Sammi-husky

    Who is your main?

    Lucario..feels like one with me. i know everything he can and can't do almost down to the frame that it hits. i'm so in synch with him and his moves, i improvise incredible combo's on the spot that are generally at least 6 moves long. and that's if my combos that i practiced over and over fail...
  16. Sammi-husky

    Brawl Minus MAX 1.01 is HERE!

    We may consider making a seperate version of the next patch without cBliss, but the main patch will have it. The reason behind that is, If you'd rather not have the costumes, its a little more complicated then 'just don't put them in' cBliss requires you have 10 costumes for each character. If...
  17. Sammi-husky

    Brawl Minus MAX 1.01 is HERE!

    ooo that sounds kinda cool. having the taunt randomly choose between metal, bunny, and invisible. it still retains it's easter egg like properties, but would be hard to abuse. Though it does kinda take away from the actual usefulness of the move as a whole.
  18. Sammi-husky

    Brawl Minus MAX 1.01 is HERE!

    i promise we read the things you say. your not just talking into the dark. but just like newb said, you can't expect us to have the same opinions on moves as you do. Nevertheless, please continue to express your opinions on the state of the game and whatnot. who knows, maybe your idea or...
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