Thanatoast
Grim Reaper in Training
Being a fan of the Zelda series, I tend to play Zelda a lot in Minus. The way that she can combo and zone at the same time is pretty nice, and it's always satisfying to get that dair spike. However, in my particular friend group, when I play Zelda, a lot of the players do not seem to have fun fighting against her (or me, I'm not sure if there is a difference with this). Usually this comes with the the fact that she has two distinct hitboxes with her smashes and aerial attacks.
Now, I've tried to explain that combat Zelda, one must simply know where the hitboxes are at, as they are rather static (in front of her, about 1/3 Final Destination length away horizontally, one Zelda-Jump vertically) and that if one can get in close, she's screwed. Her close-range game isn't horrible, but it certainly isn't great.
Since my friendgroup sometimes frequents the forums and can see my constant tirades against characters that wreck me, perhaps the pros on here can give them some tips on fighting Zelda and her superb long-range game.
Now, I've tried to explain that combat Zelda, one must simply know where the hitboxes are at, as they are rather static (in front of her, about 1/3 Final Destination length away horizontally, one Zelda-Jump vertically) and that if one can get in close, she's screwed. Her close-range game isn't horrible, but it certainly isn't great.
Since my friendgroup sometimes frequents the forums and can see my constant tirades against characters that wreck me, perhaps the pros on here can give them some tips on fighting Zelda and her superb long-range game.