tyleto
New Member
I was playing around with Ike yesterday, and I really love his quick draw. Although its very hard sometimes to actually be able to connect other moves when you cancel the quick draw. If you do however connect it more times than not you won't be able to follow up with another move because your'e already halfway across the stage, so I had an idea. Why not consider stopping all momentum when you cancel his quick draw with a move, besides another quick draw? I believe that this will make combos easier and more doable. What do ya think?