Bent 00
Longtime Limit Breaker
Since Captain Falcon's Up Smash had its range Nerfed in 3.5, I thought you all might want a place to discuss other hitboxes which you think are too large or too small.
With this first post, I'm not calling for any Nerfs! I'm just trying to raise awareness of some hitboxes which are bigger than you would expect. I'm not saying these are bad as-is -- let's decide on that as a group.
Generally, I think that a hitbox should be no less effective than it was in vBrawl, but there will be some exceptions.
Most (if not all) of the snapshots below were taken at the moment an attack made first contact with its target.
That's all I've got for now. Remember, I'm not calling for any reductions to hitbox sizes yet -- I just want to start a discussion on the subject. Of the examples I posted above, Marth's Up Smash and Peach's Dash Attack seem to be the most nonsensical.
With this first post, I'm not calling for any Nerfs! I'm just trying to raise awareness of some hitboxes which are bigger than you would expect. I'm not saying these are bad as-is -- let's decide on that as a group.
Generally, I think that a hitbox should be no less effective than it was in vBrawl, but there will be some exceptions.
Most (if not all) of the snapshots below were taken at the moment an attack made first contact with its target.
Donkey Kong:
King Dedede:
Lucario:
Marth:
Peach:
Pichu:
Pikachu:
Roy:
Toon Link:
King Dedede:
Lucario:
Marth:
Peach:
Pichu:
Pikachu:
Roy:
Toon Link:
That's all I've got for now. Remember, I'm not calling for any reductions to hitbox sizes yet -- I just want to start a discussion on the subject. Of the examples I posted above, Marth's Up Smash and Peach's Dash Attack seem to be the most nonsensical.