MelonKeepR
Well-Known Member
In Brawl and Melee, the ICs have a tech called a "hand-off" wherein one Ice Climber throws, and the next grabs before the opponent can act out of it.
In Brawl Minus, this is still possible - at least to a certain extent. At low percentages, Popo can down-throw, and Nana can run forward and catch the opponent. This caps off at anywhere from 13~ to 40~% depending on the opponent's size and weight class.
I've yet to find any other things that work on any characters at all. I'm sure I've performed it with back-throw before, but I've yet to be able to replicate this.
Has anyone found any other hand-offs that are possible? Particularly at higher percentages. It seems like it won't be possible due to the invincibility frames the opponent gains after being grabbed.
Edit: You can hand-off with back throw, and it seems to work until 999%. You can also hand-off with forward throw. Down throw works until a lot later than I thought it did, but the timing is super specific, and it still varies from character to character.
Edit2:
In Brawl Minus, this is still possible - at least to a certain extent. At low percentages, Popo can down-throw, and Nana can run forward and catch the opponent. This caps off at anywhere from 13~ to 40~% depending on the opponent's size and weight class.
I've yet to find any other things that work on any characters at all. I'm sure I've performed it with back-throw before, but I've yet to be able to replicate this.
Has anyone found any other hand-offs that are possible? Particularly at higher percentages. It seems like it won't be possible due to the invincibility frames the opponent gains after being grabbed.
Edit: You can hand-off with back throw, and it seems to work until 999%. You can also hand-off with forward throw. Down throw works until a lot later than I thought it did, but the timing is super specific, and it still varies from character to character.
Edit2:
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