Eruption has a hitbox while charging

Discussion in 'Ike' started by player_03, Jun 2, 2016.

  1. player_03

    player_03 P3

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    I first encountered this a while back, and though I was able to reproduce it sometimes, I couldn't do so reliably. Today I sat down and tested, and discovered that it's actually quite simple.



    Ike's sword has a hitbox while he charges Eruption, but only for a few frames, and only if Ike is in midair. (That's why I had so much trouble reproducing it: I tested on short characters like Kirby, set to "stand," and Ike holds his sword way too high to hit them unless they jump.)

    The hitbox seems to be from f-smash. It deals 22%, just like an uncharged f-smash, and it has similar knockback. Plus, there's a windbox.
     
    Last edited: Jun 2, 2016
  2. Doqtor Kirby

    Doqtor Kirby Resident Design Nitpicker Minus Backroom

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    Good job. You found the glitchbox.

    In other words, we knew it existed and it will be fixed for the next release.
     
  3. player_03

    player_03 P3

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    I want to argue that "it's an interesting mindgame, so you should nerf it instead of deleting it," but deep down I know that doesn't make sense. There's no apparent reason for that hitbox to exist, so it shouldn't.

    If anything, it should deal continuous fire damage without hitstun or knockback. I'm not saying Ike needs this, just that it would make sense and add flavor.
     
    Last edited: Feb 11, 2017

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