Bashdemears
Jiggs2stronk
So I just got KOed by Ike's dair.
Let me tell you why it doesn't make sense.
>So im jigs playing darx. Last stocks.
>Both over 100%.
>Close game.
>Im close to the magnifying glass in the upper left corner of Yoshis island. (The vbrawl one.)
>Ike jumps from the stage to try and go for a spike.
>'Tis cool I see it comming.
>I weave back towards blast zone.
>Ike dairs.
>THE SWORD HAS BEN SWUNG AND IKE IS STARTING TO BRING IT BACK UP.
>I space a fair so that I'd hit Ike's torso/kneecap. (They are in the same area when he dairs)
>I get sent straight up into star K.O.
So Ike's dair has hitboxes that last into some frames of endlag. Not only that but these hitboxes are nowhere near the sword or the actual range of attack. Why? Its ridiculous and not in a good minusy way. Its stupid.
Let me tell you why it doesn't make sense.
>So im jigs playing darx. Last stocks.
>Both over 100%.
>Close game.
>Im close to the magnifying glass in the upper left corner of Yoshis island. (The vbrawl one.)
>Ike jumps from the stage to try and go for a spike.
>'Tis cool I see it comming.
>I weave back towards blast zone.
>Ike dairs.
>THE SWORD HAS BEN SWUNG AND IKE IS STARTING TO BRING IT BACK UP.
>I space a fair so that I'd hit Ike's torso/kneecap. (They are in the same area when he dairs)
>I get sent straight up into star K.O.
So Ike's dair has hitboxes that last into some frames of endlag. Not only that but these hitboxes are nowhere near the sword or the actual range of attack. Why? Its ridiculous and not in a good minusy way. Its stupid.