Mawootad
Minus Backroom
1) What skills can you provide for the team? (PSA programming, BrawlBox Animation, ASM coding, etc.)
- PSA Coding
- I have experience in x86 assembler, so I should be able to pick up PowerPC if you guys absolutely need it.
- Kirby's sliding dtilt
- G&W's hammers
- Peach's fsmash weapon selection
- A couple of hours a week for the next month at a minimum, probably more if necessary
- Played Brawl since release on-and-off, have played the other Smash games but only a couple of casual games for those.
- I was originally part of the team, and did work on release Kirby, G&W, Pikachu, and Peach. Some of my changes are still in place, though most of it has probably been removed over the years. I can code most things that are asked of me (and don't require new animations) and can come up with new ideas to improve the feel or gameplay of characters, although I can't actually do numerical balance that well without feedback or guidelines since I'm just not that good at brawl (I can test for basic combo and kill potential, but not well enough to be able to judge the competitiveness of something by myself outside of extreme imbalances).