Just in case the devs read this, if there's anything that needs help regarding the clone engine, i'm your guy. Currently me and pikazz are working with Phantom Wings to make more exmodules as well as a few other things. I also have 4 tutorials up now.ompletely independent customized CSS icons and CSP's, one for Battle portraits, result screen portraits and franchise icons, as well as 2 tutorials on how to setup brawlEx. one specifically targeting how to setup brawl minus MAX with it.
pikazz is working on being able to make any character have a transform command or be able to transform into any character, same as zelda. And i'm working on a code that will create 4 'ex slots' on the css, that with a button command can change to any of the remaining 49 characters that we can't get on the CSS visually. And aside from all that, i know the inner workings of how brawlEx works. i've taken close looks at the common2 and bx_fighter module that make it work, i may even be able to change to directory for brawlEx to the minusery folder. (as PW said that even if the main patching direction is changed in the file patch code, the brawlEx files will still only read from private)
aside from brawlEx, if there's anything i could do to help you guys just let me know!