Brawl Minus has never had a ruleset, has it? Especially not one up to date with the current game. Let's fix that. Here's a ruleset proposal:
Round 1: Each player strikes 2 stages, and the last stage remaining is chosen. The strike order is 1-2-2-1. In other words, one person strikes one, the second person strikes twice, and the first strikes last.
Round 2: Counterpick stages can now be selected. The Winner of the last round strikes 3 stages, and the loser of round 1 can choose any remaining stage to play the second match on.
Starters:
- Items are set to Off and None.
- Stock and Time are set to 4 stock and 8 minutes respectively.
- Regular sets are best of 3 matches. The semi-final and championship sets should be in best of 5 format.
- Blatant stalling is prohibited. What is considered stalling is up to the Tournament Host to determine.
- Chaingrabs are limited to 3 of the same throw in a row. (EX: Pichu dThrow)
- Suicide Rule: If a match ends by both remaining players losing their last stock at the same time due to a suicide move (EX: Flame Choke, Galactic Crusher) then the initiator of the suicide move is considered the winner of the match regardless of what the results screen says, and no tiebreaker is played.
- Blind Picks: the first character selection of a set must be without prior knowledge of the opponent's character selection for both players.
- Dave's Stupid Rule: No player can counter pick a stage he or she has previously won on unless agreed upon by both players.
- Gentleman's clause: any stage may be played on so long as both players and the Tournament Host agree to it, including banned stages. This can be used in tandem with Dave's Stupid Rule (DSR).
- Timed out matches will be determined by the remaining number of lives, then percentage of the current stock. In the event of a percentage tie, replay that match with one life and 3 minutes of time, using the same characters on the same stage. Any Sudden Death match is strictly not to be played.
Round 1: Each player strikes 2 stages, and the last stage remaining is chosen. The strike order is 1-2-2-1. In other words, one person strikes one, the second person strikes twice, and the first strikes last.
Round 2: Counterpick stages can now be selected. The Winner of the last round strikes 3 stages, and the loser of round 1 can choose any remaining stage to play the second match on.
Starters:
- Battlefield
- Final Destination
- Pokemon Stadium 2
- Smashville
- Spear Pillar
- Yoshi's Island (Brawl)
- Lavander Town
- Castle Siege
- Fountain of Dreams
- Lylat Cruise
- Halberd
- Warioware (Singles Only)
- Rumble Falls (Doubles Only)
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