Hello, Brawl Minus community!
The wait for Brawl Minus 4.0 is almost over! Soon enough, you will be able to play Brawl Minus faster than ever before, with many new options, tons of new stages, costumes, and even a new character! We in the backroom are busy tinkering with the finishing pieces of the game, but we have now come along far enough to where we are able to reveal our biggest news! A new playable character!
This gen 1 Pokemon, who has been mysteriously missing from the Minus roster for the longest time, has finally arrived! Its powers unlocked through a mysterious stone, you will now be able to shock your foes and stun them with a powerful array of psychic attacks! He may not be so good in other games, but here, this Pokemon is a real monstrosity to be feared! Without further a due, I am happy to introduce our newest fighter!
IT'S RAICHU!
In addition to this, we have a slew of other changes that we are excited to finally be able to tell you about! Unlock the true brokenness of many fighters with these changes to help break their game even further!
Global
Fallspeed increased, everyone now has the gravity of a rock
Hitstun decreased .533>.13
Overall game speed can now be increased by pressing fast forward on your TV remote.
cBliss expansion added!
-Every character now has Mr. Saturn, Ditto, Gooey, and Mewtwo colors
Characters
Mario
Metal Mario
Using the Metal Mario taunt will allow him to remain metal for the rest of the stock
dAir
Mashing it over and over will allow you to hover horizontally in the air
Luigi
nAir
Now comes out 1 frame earlier and has super armor for the first 5 frames
Luigi Missile
Now explodes on contact with enemies
Super Jump Punch
Will now play "SHORYUKEN" sfx on successful sweetspot
Luigi Tornado
Now has powerful windboxes all around the move
Peach
Toad
Spore sfx replaced with belch sounds
Spores inflict Tiny status, which is only curable by getting hit by Toad again
Peach Bomber
Now coin element
Turnip pull
Can now pull Star Rods, Warp Stars, Starmen, Golden Hammers, Bonsly, Waluigi, Nana, and Snorlax
Bowser
Size has been increased once more
Global 10% Heavy Armor restored
Royal Rampage
All throws have explosion gfx added
When thinking of how we could possibly make Bowser's Royal Rampage any cooler, we decided to take a few pages from Michael Bay and put in explosions. Give Bowser some sunglasses on top of that and you have the coolest character in exitence.
Galactic Crusher and Flying Salami
Bowser can now always decide where he wants to go
Bowser can survive what would be otherwise suicidal tosses
Donkey Kong
Inputs modified to be more compatible with the Bongo controller. (DK Bongos not included)
Donkey Punch
Now replaced with Storm Punch from SSB4
DownB
Now has a 50% chance of pulling a spring
Is now invulnerable while using this move in the air
Diddy Kong
dThrow
Base knockback modified
With the new properties, it should always link into an aerial. we suggest using it with uAir.
uAir
Increased KBG, should now be a combo move at low percents and a kill move at high percents
Peanut Popgun
Explodes when shield-cancelled
Yoshi
Third flutter jump added
nAir
Now always YOSHIFOOT strong
fSmash
Damage increased from 20%>28%
dAir
Damage increased from 3% per hit>5%
Ground Pound
Momentum reverted to vBrawl
When Yoshi cancelled this move before, he had only jumped marginally higher than a normal jump. Now with this momentum reversion, Yoshi can fly to the moon like he's always wanted to.
Wario
Wectoring added
Wario can now act freely on the Results screen
Link
Is now stronger than Lucario or ROB or Dedede or any of them wish they could be. This is to satisfy the dev team's desire to increase the standards for power when one member pointed out that Link couldn't do all that much.
Jab
Now comes out on frame 2
fTilt
Now deals 40% damage
Hero Spin
Fully charged Hero Spin will now have a hitbox covering all of Final Destination
Bomb Pull
Speed reverted to x2 fsm from x1.5
Deku Nut chances increased from 1/19 > 1/15
Mortal Draw
Now comes out on frame 20
Zelda
Now wears magical boots on her hands to enhance the power of uSmash, fSmash, Jab, and fTilt.
Sheik
Automatically swings the Chain while slow walking
Ganondorf
Warlock Punch
Feel free to make up your own jokes about this one.
Gandouken
reverted to a fully charged Super Scope shot in every way shape and form
Flame Choke
Now slides all the way across FD
Can now cancel into Flame Choke in the air at any time, rather than at the end of the move
Metroid
Crawling removed
Fuel Rod Cannon radius and ammo-per-round increased
Zero Suit Samus
"Be still" taunt makes foes be still
Ice Climbers
Nana now controlled by the port directly after the one they were selected in. If selected by P4, loops back to P1.
R.O.B.
Amount of jumps increased from 2>4
Robo-Laser
Multi-laser restored, can now shoot lasers until he gets hit or lets go of B.
Gyro
Gyros have been replaced with minature spinning ROBs.
Minature ROB amount increased from 1>3
Miniature ROBs will now shoot Multilasers when ROB does.
Kirby
Now has infinite mid-air jumps, but can no longer attack while performing mid-air jumps
Meta Knight
Mask is invincible
Removing the mask makes him die
King Dedede
Inhale now eats all Food items on stage instantly
Pikmin & Olimar
Olimar has been removed from the game.
Everyone finds this character really annoying and after years of trying we just couldn't get him to work right. It was a hard pill to swallow, but we realized the only way to fix him was to take him out. We're sorry, Olimar...
Fox
Movement
- Foxtrot now crosses FD in two uses
- Dashdancing too much will tire Fox out and put him to Sleep
Falco
Laser
Lasers have been replaced with bread
Bread cannot be consumed by foes.
Reflector
Reflector replaced with a pizza cake
No longer returns to Falco. It is a pizza.
Pummel is now Falco pecking at the victim's face
Wolf
Howling will grant you a combo break and allow you to use your roll or triple slash twice in succession
Captain Falcon
Running off a ledge gives Falcon a short boost of speed
Pichu
Size has been decreased so nothing can hit him
Pikachu
Now has Lightning Rod: immune to electric attacks, and amplifies Pikachu's own electrical attacks.
Raichu
The long awaited Gen 1 pokemon capable of using devastating Psychic-type moves (Agility, Rest, and Light Screen, anyways) has arrived! Mostly known for being the previously retired Pikachu from 64 and Melee (Pichu is the Pikachu in Brawl), Raichu returns with powerful throws and a combination of Electric and Psychic attacks that will blow your foes away! Make them quiver in fear with our newest fighter, coming soon!
Jigglypuff
Immune to Rayquaza's non-projectile attacks
Sing
Hitbox increased to be the size of Hyrule Temple
Squirtle
Swimming
- Much faster on the surface
- Can dive briefly by fastfalling
- Hitbox when jumping out
-Can no longer drown
Ivysaur
Standing on Grass floors slowly heal Ivysaur
Charizard
All tail sweetspots do 50% now
If Charizard's tail gets hit by Water, Charizard will lose a stock
Lucario
Aura now maxes out at 999%
Aura power now maxes out at x10
Marth
Tiara absorbs energy projectiles
Ike
If Ike is in a team match, all of his attacks are 25% stronger, 50% stronger if his teammate/s are eliminated
Roy
Movement & Miscellaneous
-Crawl Added
- More dust during idle and ground movement
- Eyes appear to emit light
Jab
- Fists are bigger
uTilt
- Better range in front
- New far hitbox flings opponent away slightly
dTilt
- More hits with less damage to link better
fSmash
- Higher shield damage
uSmash
- Pops low-profile opponents into multihits on startup
nAir
- Fists are bigger
Clown Cannon
- Better initial speed and range
- Less startup before charging
- Gust variant always at max size
- Gust variant rapidly damages during active frames
- Charging Gust variant increases active frames
- Piercing variant can be angled up (45-degree), but also footstooled
Mechakoopa
- Less startup time
- Sets down closer to Roy
- Time-based self-destruction stronger than triggered ones
- Big variant can't be picked up, but moves slower
- Impatient variant can be Smashed to throw two (one at each side), but has more startup
Ness
Bat mode readded
Press A when taunting to make Ness transform into a bat! Spooky!
Lucas
Stick Mode Lucas added
You become a stick and cannot move until you leave the mode. Great for mindgames!
Mr. Game & Watch
Emits a faint glow corresponding to the colour you picked
Snake
Crawl is effectively a slither
All attacks against Fox and Sonic are stronger
If Snake is eaten by any character, they will become Snake Eater
dThrow leaves the foe incapable of fighting until they lose a stock
Taunt
Snake can no longer he hit while in the box
Sonic
Boost
Hitbox Readded
No rework
That's it
Stages
Stage Expansion Pack re-added!
All the stages in the new Stage Expansion Pack are Hanenbow and Hanenbow retextures
Battlefield
No longer has ledges, to emulate the Melee feel
Delfino Plaza
Collecting a Shine Sprite ends the match
Halberd
When playing as Meta Knight, hold R to take control of the ship! Meta Knight; "Leave it to me!"
New Pork City
Ultimate Chimera readded
Pictochat
All drawings replaced with what people actually drew while using it.
Fountain of Dreams
Grabbing a Star Rod will trigger a battle with Nightmare!
Fallspeed increased, everyone now has the gravity of a rock
Hitstun decreased .533>.13
Overall game speed can now be increased by pressing fast forward on your TV remote.
cBliss expansion added!
-Every character now has Mr. Saturn, Ditto, Gooey, and Mewtwo colors
Characters
Mario
Metal Mario
Using the Metal Mario taunt will allow him to remain metal for the rest of the stock
dAir
Mashing it over and over will allow you to hover horizontally in the air
Luigi
nAir
Now comes out 1 frame earlier and has super armor for the first 5 frames
Luigi Missile
Now explodes on contact with enemies
Super Jump Punch
Will now play "SHORYUKEN" sfx on successful sweetspot
Luigi Tornado
Now has powerful windboxes all around the move
Peach
Toad
Spore sfx replaced with belch sounds
Spores inflict Tiny status, which is only curable by getting hit by Toad again
Peach Bomber
Now coin element
Turnip pull
Can now pull Star Rods, Warp Stars, Starmen, Golden Hammers, Bonsly, Waluigi, Nana, and Snorlax
Bowser
Size has been increased once more
Global 10% Heavy Armor restored
Royal Rampage
All throws have explosion gfx added
When thinking of how we could possibly make Bowser's Royal Rampage any cooler, we decided to take a few pages from Michael Bay and put in explosions. Give Bowser some sunglasses on top of that and you have the coolest character in exitence.
Galactic Crusher and Flying Salami
Bowser can now always decide where he wants to go
Bowser can survive what would be otherwise suicidal tosses
Donkey Kong
Inputs modified to be more compatible with the Bongo controller. (DK Bongos not included)
Donkey Punch
Now replaced with Storm Punch from SSB4
DownB
Now has a 50% chance of pulling a spring
Is now invulnerable while using this move in the air
Diddy Kong
dThrow
Base knockback modified
With the new properties, it should always link into an aerial. we suggest using it with uAir.
uAir
Increased KBG, should now be a combo move at low percents and a kill move at high percents
Peanut Popgun
Explodes when shield-cancelled
Yoshi
Third flutter jump added
nAir
Now always YOSHIFOOT strong
fSmash
Damage increased from 20%>28%
dAir
Damage increased from 3% per hit>5%
Ground Pound
Momentum reverted to vBrawl
When Yoshi cancelled this move before, he had only jumped marginally higher than a normal jump. Now with this momentum reversion, Yoshi can fly to the moon like he's always wanted to.
Wario
Wectoring added
Wario can now act freely on the Results screen
Link
Is now stronger than Lucario or ROB or Dedede or any of them wish they could be. This is to satisfy the dev team's desire to increase the standards for power when one member pointed out that Link couldn't do all that much.
Jab
Now comes out on frame 2
fTilt
Now deals 40% damage
Hero Spin
Fully charged Hero Spin will now have a hitbox covering all of Final Destination
Bomb Pull
Speed reverted to x2 fsm from x1.5
Deku Nut chances increased from 1/19 > 1/15
Mortal Draw
Now comes out on frame 20
Zelda
Now wears magical boots on her hands to enhance the power of uSmash, fSmash, Jab, and fTilt.
Sheik
Automatically swings the Chain while slow walking
Ganondorf
Warlock Punch
Feel free to make up your own jokes about this one.
Gandouken
reverted to a fully charged Super Scope shot in every way shape and form
Flame Choke
Now slides all the way across FD
Can now cancel into Flame Choke in the air at any time, rather than at the end of the move
Metroid
Crawling removed
Fuel Rod Cannon radius and ammo-per-round increased
Zero Suit Samus
"Be still" taunt makes foes be still
Ice Climbers
Nana now controlled by the port directly after the one they were selected in. If selected by P4, loops back to P1.
R.O.B.
Amount of jumps increased from 2>4
Robo-Laser
Multi-laser restored, can now shoot lasers until he gets hit or lets go of B.
Gyro
Gyros have been replaced with minature spinning ROBs.
Minature ROB amount increased from 1>3
Miniature ROBs will now shoot Multilasers when ROB does.
Kirby
Now has infinite mid-air jumps, but can no longer attack while performing mid-air jumps
Meta Knight
Mask is invincible
Removing the mask makes him die
King Dedede
Inhale now eats all Food items on stage instantly
Pikmin & Olimar
Olimar has been removed from the game.
Everyone finds this character really annoying and after years of trying we just couldn't get him to work right. It was a hard pill to swallow, but we realized the only way to fix him was to take him out. We're sorry, Olimar...
Fox
Movement
- Foxtrot now crosses FD in two uses
- Dashdancing too much will tire Fox out and put him to Sleep
Falco
Laser
Lasers have been replaced with bread
Bread cannot be consumed by foes.
Reflector
Reflector replaced with a pizza cake
No longer returns to Falco. It is a pizza.
Pummel is now Falco pecking at the victim's face
Wolf
Howling will grant you a combo break and allow you to use your roll or triple slash twice in succession
Captain Falcon
Running off a ledge gives Falcon a short boost of speed
Pichu
Size has been decreased so nothing can hit him
Pikachu
Now has Lightning Rod: immune to electric attacks, and amplifies Pikachu's own electrical attacks.
Raichu
The long awaited Gen 1 pokemon capable of using devastating Psychic-type moves (Agility, Rest, and Light Screen, anyways) has arrived! Mostly known for being the previously retired Pikachu from 64 and Melee (Pichu is the Pikachu in Brawl), Raichu returns with powerful throws and a combination of Electric and Psychic attacks that will blow your foes away! Make them quiver in fear with our newest fighter, coming soon!
Jigglypuff
Immune to Rayquaza's non-projectile attacks
Sing
Hitbox increased to be the size of Hyrule Temple
Squirtle
Swimming
- Much faster on the surface
- Can dive briefly by fastfalling
- Hitbox when jumping out
-Can no longer drown
Ivysaur
Standing on Grass floors slowly heal Ivysaur
Charizard
All tail sweetspots do 50% now
If Charizard's tail gets hit by Water, Charizard will lose a stock
Lucario
Aura now maxes out at 999%
Aura power now maxes out at x10
Marth
Tiara absorbs energy projectiles
Ike
If Ike is in a team match, all of his attacks are 25% stronger, 50% stronger if his teammate/s are eliminated
Roy
Movement & Miscellaneous
-Crawl Added
- More dust during idle and ground movement
- Eyes appear to emit light
Jab
- Fists are bigger
uTilt
- Better range in front
- New far hitbox flings opponent away slightly
dTilt
- More hits with less damage to link better
fSmash
- Higher shield damage
uSmash
- Pops low-profile opponents into multihits on startup
nAir
- Fists are bigger
Clown Cannon
- Better initial speed and range
- Less startup before charging
- Gust variant always at max size
- Gust variant rapidly damages during active frames
- Charging Gust variant increases active frames
- Piercing variant can be angled up (45-degree), but also footstooled
Mechakoopa
- Less startup time
- Sets down closer to Roy
- Time-based self-destruction stronger than triggered ones
- Big variant can't be picked up, but moves slower
- Impatient variant can be Smashed to throw two (one at each side), but has more startup
Ness
Bat mode readded
Press A when taunting to make Ness transform into a bat! Spooky!
Lucas
Stick Mode Lucas added
You become a stick and cannot move until you leave the mode. Great for mindgames!
Mr. Game & Watch
Emits a faint glow corresponding to the colour you picked
Snake
Crawl is effectively a slither
All attacks against Fox and Sonic are stronger
If Snake is eaten by any character, they will become Snake Eater
dThrow leaves the foe incapable of fighting until they lose a stock
Taunt
Snake can no longer he hit while in the box
Sonic
Boost
Hitbox Readded
No rework
That's it
Stages
Stage Expansion Pack re-added!
All the stages in the new Stage Expansion Pack are Hanenbow and Hanenbow retextures
Battlefield
No longer has ledges, to emulate the Melee feel
Delfino Plaza
Collecting a Shine Sprite ends the match
Halberd
When playing as Meta Knight, hold R to take control of the ship! Meta Knight; "Leave it to me!"
New Pork City
Ultimate Chimera readded
Pictochat
All drawings replaced with what people actually drew while using it.
Fountain of Dreams
Grabbing a Star Rod will trigger a battle with Nightmare!
Our release is coming very soon, so be on the lookout for more information!
See you soon, and always remember to BREAK THE LIMITS!
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