What do you guys think of my Samus build for 4.0b? I tried to make her a bit more of an all rounder but more focusing on the zoning side of things. She can make openings in nearly any defenses with her projectiles. Seekers detonate twice to keep foes trapped in shield just a moment longer while Charge shot deals decent shield damage. Her super missiles can actually KO at very high percents, but otherwise they send opponents toward Samus so that she can land a killing blow.
She's very Star centric, in that most of her kill combos involve her finishing opponents off the top of the screen. However, she isn't limited to that as she has many other options to KO, even from range. The cancel on zair can be used into any of her specials, making it a setup for charge shot, a combo extender in its own right, and a useful poking or spacing tool. I feel like she's a lot different than the other projectile users who are able to dominate up close or without using projectiles at all. It was my intention for her ranged attacks to pressure opponents into approaching her, which is an area where she doesn't excel. Basically, I envisioned a skilled Samus player as one who isn't afraid to take risks to land early KOs but has the potential to build damage while remaining relatively safe against uncareful opponents.
She's very Star centric, in that most of her kill combos involve her finishing opponents off the top of the screen. However, she isn't limited to that as she has many other options to KO, even from range. The cancel on zair can be used into any of her specials, making it a setup for charge shot, a combo extender in its own right, and a useful poking or spacing tool. I feel like she's a lot different than the other projectile users who are able to dominate up close or without using projectiles at all. It was my intention for her ranged attacks to pressure opponents into approaching her, which is an area where she doesn't excel. Basically, I envisioned a skilled Samus player as one who isn't afraid to take risks to land early KOs but has the potential to build damage while remaining relatively safe against uncareful opponents.