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  1. NEWB

    Moves that need Buffing or Re-Working to be viable

    The only thing about that is while utilt combos into rest, it onky does that when the opponent can't be killed by rest, making it pointless to do so since opponents can just land and hit you.... Right? That's how it was last I checked. I don't use rollout that way. Probably should learn about...
  2. NEWB

    Moves that need Buffing or Re-Working to be viable

    If Jiggs is running out of jumps and she is near the ground, then she does want to get to the ground. A good time for her to get to get to the ground is after she hits someone, but if she can't get in, this is a useful option. Anyone that plays you enough bash will learn to read those...
  3. NEWB

    Moves that need Buffing or Re-Working to be viable

    You have a point there. That's more of an issue with playstyle though. Of all those moves, I would think you would know how good her Uair is. It is practically the best gimping move in minus right now. Do it twice to someone offstage and they practically die. It also sets up for fsmash and...
  4. NEWB

    Moves that need Buffing or Re-Working to be viable

    Not really. I don't think it's necessary and her old dair was better, but there isn't anything wrong with it per say. I guess it's one of those moves that Sammi talked about is situational and not always useful. I believe this because unlike sheiks grounded chain and Mario's grounded...
  5. NEWB

    Two "Glitches" I have [with recordings! if needed]

    I don't think the first one is a glitch. I believe that is the only way to make MK up throw explode to deal damage to both players.
  6. NEWB

    Moves that need Buffing or Re-Working to be viable

    Meh. I think Sammi explained perfectly why that shouldn't always happen. Do you mean ness sucks in general or just because his recovery? Because ness is freaking combo machine. The definition of glass cannon right here. Super strong, super low survivability.
  7. NEWB

    Moves that need Buffing or Re-Working to be viable

    I prefer slow lasers. Or rather, I don't think making such a change should be just to fox a throw. I think the devs can get creative with it.
  8. NEWB

    Moves that need Buffing or Re-Working to be viable

    That's another big one. I have no input on it though. Sorry.
  9. NEWB

    Moves that need Buffing or Re-Working to be viable

    Ok, I think I her you bent. You are strictly talking about his punch in the air. The thing about this move is that people will use the punch in the air and use it when they land on the ground. I don't think anyone wants to lose that option in favor of a more functional move when that move...
  10. NEWB

    Kirby's dtilt

    I use c stick plus down tilt to do it. Works 100 percent of the time. I think the reason why the move isn't default is because not only does this move not always true combo with something but it banks off shields. I believe that leaves Kirby vulnerable. Regular dtilt is a safer move to throw...
  11. NEWB

    Tha Spark monthlies

    I'm in on this by the way. I notice my name isn't in the first post.
  12. NEWB

    Moves that need Buffing or Re-Working to be viable

    Ah. I see what you meant about giving instant pawnch invincibility, but the point is that that move is used as a combo finisher. It's not some thing that you just throw out without setting up. Safe that for flying normal falcon pawnchs. I guess Ganon's punch is for high risk and high reward...
  13. NEWB

    Daily Match-up Discussion

    Same thing against toon links windwaker taunt. lol
  14. NEWB

    Moves that need Buffing or Re-Working to be viable

    I was very surprised you brought that up bent. It's not getting invincibility, but maybe you should at least explain... Game and Watch has bad throws in terms of minus. None of them garauntee a combo like most characters and other than down throw, they all serve roughly the same function...
  15. NEWB

    Tha Spark monthlies

    Power, some of our most skilled players will play casually. Fight some of us for friendlies before you make that choice. The one thing minus does better than other mods is create a balanced game that is very fun, especially FFAs. Though if you want a bigger community, may as well stick to pm...
  16. NEWB

    Tha Spark monthlies

    Oh you know. Making friends.
  17. NEWB

    Tha Spark monthlies

    What he is saying bash is you don't know what he edited. I never said anything, but you have been going on and on about stages that were removed. Also, it doesn't matter what was originally in the post because he listens to us and edits it for our convenience. He just added in edit3 recently...
  18. NEWB

    Tha Spark monthlies

    I'm not a dev so I can't answer that. I will say that many of the modded stages are actually remade to potentially be more playable. Instead of talking in code here, what stages do you have in mind?
  19. NEWB

    Tha Spark monthlies

    I would like to again point out that minus gives all characters more tools and more mobility. Dealing with stages in general are not as difficult so there stages that are normaly banned for minor reasons that minus can overlook. I'm talking about CP's though. It should be obvious which stages...
  20. NEWB

    Tha Spark monthlies

    It's not that simple. Experimenting is good, but in terms of the competitive scene, we really need to start making one. You are right that we have wiggle room because we are still kicking this off, but we also want to look good at the same time. Minus isn't seen as being a competitive mod...
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