I don't really think much else needs to be done.
My only other issue is that air side b true combos with another aerial which can lead to earlier deaths. I also think he can use this move multiple times in the air, which he shouldn't IMO.
It is shield cancelable and grab cancelable.
This actually came up in a thread here recently guys. I'm surprised you guys overlooked the debate. The problem people had with is that it was safe on whiff and it was a mixup tool that always was favorable to pit. The move also doesn't require...
If your zelda, I'd imagine it's rough if pit knows how to stay away from her hitboxes. His arrows are a bit too fast to reflect when used with proper situations. Maybe use dins fire and nuetral B more? I'd imagine he gets in her face well, so do her dtilt and dsmash. Your gonna have to learn...
Part of that is just being a counterpick though.
I mean make the hitboxes and hurt boxes more consistent but there is no reason to just change an mu just for because.
Whether or not each character should be able to safely clang them away isn't clear to me because on one hand matchups but the...
There was a discussion about this awhile back saying that he needed this approach option because his game is predictable. We came to the conclusion that he didn't need it then. I'm not opposed to it personaly.
Toon link has fast attacks and most of his aerials all do start combos, so I have to disagree in that regard. Fair doesn't combo but it smacks foes away and it's a kill move. Dair can combo and it KOs. Since it has come down to just opinion I don't we are gonna be convincing anyone of...
Given his raw power and ability to space with fair and the speed of his bair, I don't think he needs it that much. He also has a counter and an easy to spam upb.
I like toon link. I don't like seeing characters get more than they need.
Very good that you pointed out that stuff about reflecting them. It's not like I forgot that. I was just saying that they were safer comparatively because they have no friendly fire.
I would also too link camps better...
Also, I did sd. Lag made me do Blast burn instead of downb glide. Very pain. Much punish.
Not trying to make anything of this. I'm just trying to be factual. Pretty sure I would have lost anyway but I did sd.
Power, you aren't the authority that determines what needs nerfs and what doesn't based whether or not you have a problem with it.
Not to say you don't have a point. Matchups are indeed a thing but Tybis brings up a good point. The other trap characters have risk and reward with their traps...
No one is saying he is broken. He just has unnecessary power that doesn't promote interesting game play. When you can set five traps onstage you aren't gonna take the time and put them all in great spots. You may do that for two or maybe three but you are going to just throw the rest anywhere...