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  1. Momurderer

    Brawl Minus 4.0b is here!

    Was just watching some Smash4 matches. It's nice to see a whole lot of no dash dancing. Sure it takes a lot of skill and has tons of strategy but it's just not fun to watch. I think Minus plays more like Smash4 and after watching a lot of you guys playing Minus matches on youtube I don't really...
  2. Momurderer

    Adding to the Boost

    Boom! now we're getting answers. Bigger hurtbubbles would help out. I don't know if it'll stop people from saying 'swing for the fences' if you give them a bigger ball but it's definitely a start. Sonic really isn't all that hard to hit when you get the chance. Like Valravan said in the 4.0b...
  3. Momurderer

    Brawl Minus 4.0b is here!

    I absolutely love Ganon's up tilt. His lack of mobility/ predictable mobility make it a great tool for him. It's hard to see a lot of things coming in FFAs when stuff is getting really hectic. Kirby's inhale cancel kinda took away from what made Kirby Kirby. Copying abilities and using them...
  4. Momurderer

    Brawl Minus 4.0b is here!

    So do any of these recent posts help Sonic get his old Boost back? Thanks for the reply Kien. I do like you're idea of limiting Sonic's air boosting ability. One Boost per jump might be a little harsh. The cooldown on air boost isn't that bad for combos, by the time Sonic pulls off some hits...
  5. Momurderer

    Brawl Minus 4.0b is here!

    You already have it.
  6. Momurderer

    Brawl Minus 4.0b is here!

    I'm amazed at the modding that has gone into Brawl over the years and hope the popularity rises and keeps up. An ever evolving fighting game is something that takes big companies and lots of money to churn out and yet Brawl has changed more than any Street Fighter or Mortal Kombat game has and...
  7. Momurderer

    Brawl Minus 4.0b is here!

    I hope it's not too disrespectful to the current Minus team to already be fantasizing about how to change the game when they quit. Although any of those Dorfs from Project Ganon look like they would fit right in with the Minus philosophy. I can understand not wanting to completely change...
  8. Momurderer

    The "You got outplayed" Thread

    If you have Dedede in a grab at the edge of the stage and a waddle dee walks off a platform and lands on you KOing you while you have a hold of D3. Basically anything with a waddle that gets you on it's own accord while you weren't paying attention.
  9. Momurderer

    Brawl Minus 4.0b is here!

    Does anybody like the idea of having Sonic commit to Boost on the ground but still retain his 3.Q air Boosting abilities? Cus I totally do... maybe. And Sonic is supposed to be annoying to a certain degree. All speedsters are frustrating to deal with but there does need to be a counterplay to...
  10. Momurderer

    Adding to the Boost

    Hey everyone, I had some ideas for adding to Sonic's Boost and, instead of forever talking about it in the 4.0 thread, I thought I'd move it here. The addition of the half second cooldown for 4.0 seems like a good choice. As a Sonic main (I might be a King Dedede main but I'm unsure) I don't...
  11. Momurderer

    Announcing Brawl Minus 4.0!

    I don't think it would kill him. He can just do a normal dash and jump, grab, and tilt out of that like the rest of the cast does and still do it faster than nearly any other character. A person shouldn't have to rely on Boost to approach on the ground that way. And yea it does take some careful...
  12. Momurderer

    Announcing Brawl Minus 4.0!

    I'm very interested to see how much the half second cool down will address some of these problems. One thing I thought of the other day was maybe making it so Boost on the ground would result in Sonic having to come to a screeching halt (maybe sticking both his feet forward to slow himself down...
  13. Momurderer

    Announcing Brawl Minus 4.0!

    Ha ha the spring gimp. The cpu absolutely cannot recover from that. I thought I really came across something when I started doing that until I actually played a real person. I don't think he needs any damage increases. In my little bit of playing experience I only have difficulty KOing heavier...
  14. Momurderer

    Announcing Brawl Minus 4.0!

    Ok I didn't know but it's nice to be in the know. Hammer spin and burning spin would be interesting. Haven't played Smash4 but those two moves do look nice. Is Boost really disliked by most people. I like it but the more ideas I hear the more I wouldn't mind a change myself. Sonic could just...
  15. Momurderer

    Announcing Brawl Minus 4.0!

    I can dig that. I think it'd be interesting if his vBrawl side B returned but maybe on hit or at the end it would do his axe kick fair from PM.
  16. Momurderer

    Announcing Brawl Minus 4.0!

    The one thing I didn't like about vBrawl Sonic was that his down b and side b were kinda really similar. If Boost was removed I'd like to see an original side b added. Something from cannon, something original, something righteous. Bowser had completely new moves added. Snake in PM has the...
  17. Momurderer

    Announcing Brawl Minus 4.0!

    Yea everything Thor said is spot on for Sonic. His three best KOs for me have to be bthrow, uair, and bair. Nair does KO aroudn the 150 mark but not reliably and not against heavier folks. I have difficulty KOing heavier characters (Charizard for sure) but all it takes is usually just knocking...
  18. Momurderer

    Announcing Brawl Minus 4.0!

    I think Sonic is a good example for how to make a bad character fun to play. Not many people I know can stand to learn him due to his difficulty to control because of his speed, the low knock back on most his moves, and his lightweight which is getting lighter. I don't know how many times I've...
  19. Momurderer

    Brawl Minus 4.0 Character videos!

    The new Gandouken looks righteous. Makes the almost year long wait for 4.0 seem worth it.
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