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  1. Bent 00

    4.0b Link. The Hero You Remember

    Taunt-switched arrows sounds interesting, but then you'd have to do the same thing for Toon Link. Making both characters' special arrows fire in a set order would probably be easier. Or maybe the arrow type could be controlled via Tilt? Could Bomb Arrows only be fired if Link uses his Bow...
  2. Bent 00

    Brawl Minus 4.0b is here!

    Contact them if you want. You don't need the permission of anyone here to ask them any questions. I went to Magus and ds22 directly to ask for their Taunt=Footstool codes, and that worked out well. Just be very polite!
  3. Bent 00

    Weird Falcon Punches

    I posted about the Slow-Mo "Instant" Falcon Punch a long time ago: It's a pretty cool bug that should be left in. Not all bugs are bad. :) While we're picking at Punches, has anyone else noticed how a Reverse Falcon Punch slides Falcon further along the ground than a non-Reversed one does? I...
  4. Bent 00

    New Ideas for Existing Characters (Including New Ideas for Possible Future Projects)

    My point was that we should focus on changes that actually need to be made before Minus ends, instead of "just because" ideas. I'm gonna quote Glyph here: ...and one from Sammi: Last of all...
  5. Bent 00

    New Ideas for Existing Characters (Including New Ideas for Possible Future Projects)

    Which ideas do you think are both cool and realistic? The only ones that seem possible to me are... It would be nice for DK to have a real aerial Down B, and an alternate Dash Attack might be OK -- but does DK need one? No.
  6. Bent 00

    New Ideas for Existing Characters (Including New Ideas for Possible Future Projects)

    Did you actually read dood's suggestions? None of them would be easy to implement. I figure that a topic for "New Ideas for Existing Characters" in the official Brawl Minus section should limit said ideas to suggestions that can actually happen. Ideas that have no chance of being implemented in...
  7. Bent 00

    New Ideas for Existing Characters (Including New Ideas for Possible Future Projects)

    How is any of what I said rude? It may be blunt, but it's true. I assume dood is only sharing these ideas with the hope they will make it into Minus -- if there's no chance of that happening, why should he make the effort of typing them up and posting them? I just don't want anyone to waste his...
  8. Bent 00

    New Ideas for Existing Characters (Including New Ideas for Possible Future Projects)

    dood was obviously irritated that his posts were being ignored without anyone telling him why. I felt I should tell it to him him straight, so he would have realistic expectations for Minus. I doubt another team will pick up Brawl Minus after the current team is done. Maybe Smash 4 Minus...
  9. Bent 00

    Brawl Minus 4.0b is here!

    Figured out what to do with Snake's N-Air yet? Are any other long moves like that affected?
  10. Bent 00

    Happy Birthday!

    Happy Birthday!
  11. Bent 00

    Brawl Minus 4.0b is here!

  12. Bent 00

    New Ideas for Existing Characters (Including New Ideas for Possible Future Projects)

    None of that has any chance of being implemented. You're still thinking outside the box. Instead of new things, try to think of teeny tiny tweaks to existing, problematic things. Or, save your time and effort for something else, because very little will change for 4.0. Minus is winding down...
  13. Bent 00

    Brawl Minus 4.0b is here!

    dood, I think most of us didn't comment much on your new character ideas because we knew they most likely would not be added to Minus. IIRC, Pin has said that the devs read every single post and consider every suggestion (if only briefly). They just don't have time to comment on them all, and...
  14. Bent 00

    Brawl Minus 4.0b is here!

    dood, I just skimmed through the topic linked in your signature. None of those characters have any chance of getting in. Minus is ending with version 4.o. I doubt the devs would add in even one new character this late in the game, because it would most likely need to be adjusted via balance...
  15. Bent 00

    Brawl Minus 4.0b is here!

    dood, the link in your sig gives me a 404 Error message. Also, having the devs dismiss your suggestions is just something you're going to have to get used to. The vast majority of Brawl Minus is developed internally, without consulting any of us non-devs. The devs do not implement outsiders'...
  16. Bent 00

    Tips Against Zelda

    That's pretty much it. You have to be aggressive against Zelda -- she may seem too good at a distance, but she's very fragile once you get close. Casual players have a hard time understanding this. I think it's because of the invisible ranged hitboxes; it's too hard for casuals to remember...
  17. Bent 00

    Brawl Minus 4.0b is here!

    The devs are trying to make Minus more noob-friendly with the character intro videos. Give 'em credit for that. The only real way to balance Smash is around serious, high-level 1v1 play. All you can do for FFAs is to keep them relatively free of crap. Minus needs to continue "growing up"...
  18. Bent 00

    Pichu's chaingrab

    Google: define chain grab A chain grab (or chain throw) is a series of unescapable chains and throws. It involves grabbing and throwing an opponent in a certain direction, chasing their DI, and then grabbing them again while they are in the air, preventing them from teching. IIRC, Falcon's and...
  19. Bent 00

    Brawl Minus 4.0b is here!

    If Ganondorf's Up Tilt is too hard for people in FFAs to look out for, perhaps we could add a noticeable wind-up sound effect to it. Personally, I think it's fine as-is -- it was never a problem when I played FFAs. Just don't ignore Ganondorf.
  20. Bent 00

    Brawl Minus 4.0b is here!

    Inhale -> Grab was too good, and Kirby should be more about Copy Abilities than just Inhale alone. Those who are complaining about its removal, just wait until all the Copy Abilities get buffed. I have a feeling most of them will be quite useful once the devs are done with them, so you won't...
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