Recent content by player_03

  1. player_03

    Community Request Thread for the version after 4.2

    Pretty sure that'll have to wait for the Wii U version. I've heard they're adding even more stages. This should give both types of player more to enjoy.
  2. player_03

    Ike needs to be redone. [RANT]

    Interesting. Still, if we wanted to stay true to lore and make everyone as powerful as they "ought" to be, then only Link, Toon Link, and Zelda/Sheik (w/ Smash Ball) could KO Ganondorf.
  3. player_03

    Sonic In Subspace Issue

    More than that. There are only 25 out of 43 characters available. I think it was 4.1.
  4. player_03

    Community Request Thread for the version after 4.2

    Since I made that GIF, Royal Rampage got a slight buff, in that it can grab aerial opponents if they're very close to the ground and attacking Bowser. It's most reliable when they're attacking towards the ground. So Peach would definitely have been grabbed, and Meta Knight probably would have...
  5. player_03

    Ike needs to be redone. [RANT]

    According to LoZ lore, the only way to hurt Ganondorf is using the Master Sword.
  6. player_03

    Brawl Minus 4.2 Complete Changelog!

    Thanks for the clarification! I was only concerned with being able to cancel as he moves (sliding fsmash, lunging fair, and most importantly sliding taunts). Replacing the on-hit cancel is fine, especially since there never was one for aerial QD (which led to gimps). I'm almost done reading the...
  7. player_03

    Brawl Minus 4.2 Complete Changelog!

    Wait, I thought you said you weren't going to completely change how characters worked? Quick Draw canceling used to be Ike's primary mode of transportation! Or by "attack cancels" did you mean "the ability to cancel after attacking"? Because that's fine.
  8. player_03

    I don't mean to come off as harsh, I'm just hoping you'll consider it. And I guess I wanted to...

    I don't mean to come off as harsh, I'm just hoping you'll consider it. And I guess I wanted to see where that thread was going. I've previously tried picking up Puff, and I may try again sometime. Any and all tips will be helpful.
  9. player_03

    Can we talk about the six-month necropost cutoff? Normally, the problem with necroposts is that...

    Can we talk about the six-month necropost cutoff? Normally, the problem with necroposts is that they add nothing, and they displace other threads. But in the recently-revived Jigglypuff thread, AGS's post had some useful information, and it displaced nothing. The previous post had been in...
  10. player_03

    Request Thread for Brawl Minus 4.2!

    That was in Mewtwo's reveal trailer. Pretty sure it's intentional. Actually, I'm guessing it's an unavoidable side-effect of Shadow Ball piercing through enemies, and they decided that piercing enemies was more important than clanking with Aura Sphere.
  11. player_03

    Brawl Minus 4.1 Changelog

    That doesn't mean to buff everyone forever. At least, not in the main game. MAX Mode is a different story.
  12. player_03

    Brawl Minus 4.1 Changelog

    The dev team has a certain power level in mind, and they're trying to bring everyone closer to that. This means buffing the weaker characters and nerfing the stronger ones.
  13. player_03

    Brawl Minus 4.1 Changelog

    Mewtwo was considered the strongest in the game.
  14. player_03

    Request Thread for Brawl Minus 4.2!

    It is cool how you can teleport by holding A as some of Zelda's attacks connect. It's also cool how you can instantly act after teleporting. The problem is that you teleport by holding A, and you also attack by pressing A. This makes the whole thing much harder than necessary. Once you...
  15. player_03

    Request Thread for Brawl Minus 4.2!

    This video shows it several times, often to start combos. It's the one where Falcon spins in place. (If the timestamp doesn't work automatically, skip to 1:13 because he uses it twice in the combo on DK.)
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