Bashdemears
Jiggs2stronk
Should it be in minus? Personally, I'm not a fan of vBrawl sheilding.
It's in Zeus. I'll look into the codes.txt for it.Is there a code that makes perfect shields reflect projectiles, but doesn't change how shields work in any other way? I'd like to try that out in my custom build...
Walk > Shield > Shield Drop > Walk > Shield > Shield Drop > Walk > Shield > Shield Drop > Walk > Shield > Shield Drop > Walk > Shield > Shield Drop > RepeatActually I wouldn't mind seeing zero lag on shield drop (instead of vBrawl 7 frames) to make attacks ever so slightly less safe, even if you can't shieldgrab them at all [unless you're Dedede, who can shieldgrab some attacks others can't because of his huge traction and huge grab range].