Hey everyone, we're currently considering changing how water works in B-. From a competitive perspective we think that it's quite obvious that water is a pretty poor mechanic, as the risk posed while swimming is basically non-existent compared to being over the void. From a more casual perspective though, we're less clear on whether water is fine or not. From our limited sample we got the idea that most casual groups found water kind of boring and slow, but one group liked the current water mechanics a lot. So we'd like to ask the community what you think about water stages; what you like and dislike and if there are any particular stages that you do or don't want different water on (we can make any changes stage specific).